| 1 | Most of these widgets I see are more of a player preference as to whether they want to use them, however the Overshooter widget seems incredibly powerful. | 1 | Most of these widgets I see are more of a player preference as to whether they want to use them, however the Overshooter widget seems incredibly powerful. | 
                
                    | 2 | \n | 2 | \n | 
                
                    | 3 | I imagine we need to have either no-one using this widget or everyone using it ASAP to maintain an even playing field for all players, as this isn't down to preference - no one will want to play glaive vs glaive with a range disadvantage. | 3 | I imagine we need to have either no-one using this widget or everyone using it ASAP to maintain an even playing field for all players, as this isn't down to preference - no one will want to play glaive vs glaive with a range disadvantage. | 
                
                    | 4 | \n | 4 | \n | 
                
                    | 5 | With this in mind I imagine we have two options to maintain game integrity and balance, get this widget default as soon as practicable, or have the widget banned. | 5 | With this in mind I imagine we have two options to maintain game integrity and balance, get this widget default as soon as practicable, or have the widget banned. | 
                
                    | 6 | \n | 6 | \n | 
                
                    | 7 | I 
            imagine 
            as 
            you 
            put 
            time 
            and 
            effort 
            into 
            this 
            widget 
            you'd 
            much 
            prefer 
            it 
            to 
            be 
            integrated 
            into 
            the 
            game 
            and 
            balance 
            changes 
            made 
            to 
            make 
            the 
            relationships 
            between 
            units 
            back 
            to 
            an 
            even 
            state.
             
            With 
            this 
            in 
            mind 
            do 
            you 
            have 
            any 
            values 
            which 
            those 
            that 
            make 
            the 
            balance 
            changes 
            (
            @GoogleFrog 
            + 
            ?)
             
            could 
            use 
            as 
            a 
            baseline? 
            By 
            this 
            I 
            mean 
            things 
            like 
            the 
            range 
            value 
            glaives 
            would 
            need 
            to 
            be 
            given 
            with 
            your 
            widget 
            to 
            be 
            equal 
            to 
            current 
            glaives,
             
            without 
            widget.
             
            I've 
            no 
            idea 
            how 
            badger 
            would 
            be 
            balanced,
             
            as 
            before 
            this 
            widget 
            I 
            consider 
            them 
            an 
            S 
            tier 
            unit 
            and 
            they 
            look 
            insane 
            now. | 7 | I 
            imagine 
            as 
            you 
            put 
            time 
            and 
            effort 
            into 
            this 
            widget 
            you'd 
            much 
            prefer 
            it 
            to 
            be 
            integrated 
            into 
            the 
            game 
            and 
            balance 
            changes 
            made 
            to 
            make 
            the 
            relationships 
            between 
            units 
            back 
            to 
            an 
            even 
            state.
             
            With 
            this 
            in 
            mind 
            do 
            you 
            have 
            any 
            values 
            which 
            those 
            that 
            make 
            the 
            balance 
            changes 
            (
             
            @GoogleFrog 
            + 
            ?)
             
            could 
            use 
            as 
            a 
            baseline? 
            By 
            this 
            I 
            mean 
            things 
            like 
            the 
            range 
            value 
            glaives 
            would 
            need 
            to 
            be 
            given 
            with 
            your 
            widget 
            to 
            be 
            equal 
            to 
            current 
            glaives,
             
            without 
            widget.
             
            I've 
            no 
            idea 
            how 
            badger 
            would 
            be 
            balanced,
             
            as 
            before 
            this 
            widget 
            I 
            consider 
            them 
            an 
            S 
            tier 
            unit 
            and 
            they 
            look 
            insane 
            now. |