| 1 |
I think that the starter message could use some slightly better formatting like spaces between paragraphs. Whenever I looked at the block of text, it looked rather intimidating. Still the information there was useful, as it informed me how much influence the enemy already has on the planet and how much influence would be gained if he won.
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1 |
I think that the starter message could use some slightly better formatting like spaces between paragraphs. Whenever I looked at the block of text, it looked rather intimidating. Still the information there was useful, as it informed me how much influence the enemy already has on the planet and how much influence would be gained if he won.
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| 2 |
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| 3 |
What I think would be nice too, would be to show a pie chart of current influence on the planet, and to show in real time the impact both sides have on how much the influence would change.
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3 |
What I think would be nice too, would be to show a pie chart of current influence on the planet, and to show in real time the impact both sides have on how much the influence would change.
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| 4 |
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| 5 |
[img]https://i.imgur.com/cqRs3Y7.png[/img]
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5 |
[img]https://i.imgur.com/cqRs3Y7.png[/img]
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| 6 |
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| 7 |
I think that could be more readable at a glance.
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7 |
I think that could be more readable at a glance.
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| 8 |
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| 9 |
Other things that could be useful:
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9 |
Other things that could be useful:
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| 10 |
* A notification that your CC is being attacked? Maybe another alarm sound like for the commander.
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10 |
* A notification that your CC is being attacked? Maybe another alarm sound like for the commander.
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| 11 |
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11 |
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| 12 |
* Once A CC gets destroyed, a large text could appear on middle of the screen, said text would quickly zoom into the info panel that shows all structures on the map. I understand that it could get a bit obnoxious so maybe there could be an option for that
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12 |
* Once A CC gets destroyed, a large text could appear on middle of the screen, said text would quickly zoom into the info panel that shows all structures on the map. I understand that it could get a bit obnoxious so maybe there could be an option for that
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| 13 |
[vid]https://i.imgur.com/GGCYfPX.mp4[/vid]
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13 |
[vid]https://i.imgur.com/GGCYfPX.mp4[/vid]
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| 14 |
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14 |
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| 15 |
*
A
tutorial
mission
for
newbies
to
pw?
Explaining
all
of
this
to
first
time
players
in
chat,
or
worse,
in
game
might
take
a
moment.
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15 |
*
A
tutorial
mission
for
newbies
to
PW?
Explaining
all
of
this
to
first
time
players
in
chat,
or
worse,
in
game
might
take
a
moment.
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| 16 |
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16 |
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| 17 |
* Would Galaxy Map be possible to view in game?
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17 |
* Would Galaxy Map be possible to view in game?
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| 18 |
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18 |
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| 19 |
* Allow military leaders to ban or promote planets as targets (major orders). I assume that diplomacy already removes them from target pool but I think factions internally should also be able to steer their players more easily.
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19 |
* Allow military leaders to ban or promote planets as targets (major orders). I assume that diplomacy already removes them from target pool but I think factions internally should also be able to steer their players more easily.
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| 20 |
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20 |
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| 21 |
* In regards to above point. Some way of showing who is present in the attack, at least for the attackers, could be nice, same for the defenders.
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21 |
* In regards to above point. Some way of showing who is present in the attack, at least for the attackers, could be nice, same for the defenders.
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| 22 |
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22 |
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| 23 |
* Some better way to display current topic for the factions. Basically a better way to coordinate players.
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23 |
* Some better way to display current topic for the factions. Basically a better way to coordinate players.
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24 |
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25 |
* Medals that could be given to players by command members? I think it would be pretty good for RP purposes. Maybe awarded people could also be displayed in that PW's hall of fame.
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| 24 |
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26 |
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| 25 |
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27 |
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| 26 |
All that aside. I had fun in the current iteration, same as the previous one. I still wish that there could be some meta resources that could help the ongoing battles, maybe. I suppose that in the end it would reward a faction with the best ongoing eco, but that might not be a bad thing in the first place. It could maybe extend a helping hand to struggling newbies. Or could make a decisive play happen earlier in high rank matches.
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28 |
All that aside. I had fun in the current iteration, same as the previous one. I still wish that there could be some meta resources that could help the ongoing battles, maybe. I suppose that in the end it would reward a faction with the best ongoing eco, but that might not be a bad thing in the first place. It could maybe extend a helping hand to struggling newbies. Or could make a decisive play happen earlier in high rank matches.
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