quote: Autohost support pending. |
Springie used to allow comshare ages ago! All it needs to do is bring back the old !id command in a simplified form, e.g. "!comshare sprang" which would be equivalent to old "!id sprung [ID of sprang's team]", perhaps only allowing it if the target is a clanmate (to disallow abuse like taking over newbies, strengthen clan teamwork and simplify stuff) and then when fixing shared IDs on start just skip the ones that are clanmates comsharing.
Now, that would be pre-game comshare. Ingame dynamic comshare is harder because engine doesn't support it apart from the aforementioned cheats and it would also need changes to lots of existing stuff because many gadgets assume that teams are set in stone which'd become untrue.