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Title: [A] Teams All Welcome (32p)
Host: Nobody
Game version: Zero-K 1.10.8.0
Engine version: 105.1.1-841-g099e9d0
Battle ID: 1472423
Started: 2 years ago
Duration: 58 minutes
Players: 23
Bots: False
Mission: False
Rating: Casual
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Team 1 Won!
Chance of victory: 40.6%
XP gained: 61
CArankSippio
DErankPyrostasis died in 37 minutes
CNrankFumica
DErankHeldenstein
ZArankAstran
CYrankMedlazer
USrankMadWaffles
FRrankObeytoxophilbeens
CYrankOutcast
RUranktonyq
PLrankJakkub
ITrankZaltier
Team 2 Lost
Chance of victory: 59.4%
XP gained: 49
USrankbbar97 died in 58 minutes
RUranklxa4000 died in 58 minutes
GErankLogicDaemon died in 58 minutes
DErankJummy died in 58 minutes
USrankkworon8 died in 56 minutes
GBrankJonathan1321 died in 58 minutes
FRrankMirtille2 died in 58 minutes
FRrankruru died in 58 minutes
PLrankGeoruku died in 58 minutes
TRranknevrozarslan died in 58 minutes
CNrankC84E_DEADBEEF died in 58 minutes




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2 years ago
Starlight and Disco from my perspective break what I call, a good intense strider battle with small units alongside them. If it was for me I would double the cost of constructing Starlight/Disco, and in doing so Detriments and other striders will dominate the late-game perfectly.
+2 / -0
2 years ago
It's a 58-minute match though. Especially on this map, how much longer would it have gone on without superweapons?
+2 / -0

2 years ago
I think no more than 10 minutes. The losing team was actually working hard to push and they were close to winning the battlefield.

Using the superweapon instantly killed 4 enemy Paladins which is kinda unfair.
+0 / -0
2 years ago
To be honest, I though building that shogun could take us a few precious minutes. But for some reason I choose to do it. Sorry for that (but I need shogun. It's vital).

** **

But by the way, I did some test and I think I understand how the double-jump occurs :

- Build two lobsters
- Take the two.
- Target with the big White Cross button a position only ONE of the two can reach.

Result :

- The lobster that can reach it launch the other lob (and whatever is near, in my case a shogun.
- When the second lobster touch the ground, he does its own launch, because its command is still in queue.

It not always works when the difference in range are very small.


BUT :

You can see around 56: in the West line, the demise of the poor (innocent) shogun :
Its hard to see what happen, but I wonder if I didn't give a "force fire" order to the shogun with the two units (shogun + lobster) in hand (same for the jump just before).

For some reason, the Force Fire order make the Special from the Lobster fire, even when put in Hold Fire (tested it on another map).
I wonder if its normal, but in my opinion it is not : Special has his own button, after all.





Also : Shogun sinking in a terraformed pylon near 54:40 South-Middle (on the hill).
+0 / -0


2 years ago
quote:
Starlight and Disco from my perspective break what I call, a good intense strider battle with small units alongside them. If it was for me I would double the cost of constructing Starlight/Disco, and in doing so Detriments and other striders will dominate the late-game perfectly.

[party hat meme]
They don't know about 3 hour FFA
+0 / -0