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CarRepairer's Nanolathe stacking

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13 years ago
So you play normaly, and a com with 6 or more CarRepairer's Nanolathe modules starts building htls,defenders or whatever instantly inside your base. The builder com not only builds instantly anything, but it does from a really stupid range, that gives not real chance to counter in timely fashion. Not fun. Not balanced.
Exploiting pays off. [I]japko is in top10 now.
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13 years ago
Would you people stop complaining about every single FREAKING MODUEL
it is very easy to kill a comm even super builder comm, counter it with spam or something its easy
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13 years ago
stop complaining about every module or it creates a endless cycle of nerfing crap
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13 years ago
Since you benefit from that, of course you say this.
Oh by the way, it also affects repair speed.
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13 years ago
no i dont com build rush
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13 years ago
Personally i find it interesting strategy. Not so bad imo.
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13 years ago
I used to do that with lots of heavier cons, but since the Pathing AI *#$*, I give up.
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13 years ago
Sure it's interesting strategy but this comm is not invincible so stop complain plz. :) Also this comm is not my idea, I just copycated it when I was raped with comm like mine. Maybe you should try this strategyrt too. He who lives by the sword shall die by the sword.. or sth like that.
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13 years ago
How is it "Not Balanced"?! You are capable of doing it too!
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13 years ago
That is probably mine idea. If this thing will got raped. Then lets just disable those coms. What about that com with huge range which has one shot one kill?(kills any com) That builder com is very weak has low hp low damage. And u need to have few fusions + much metal to power it up. In fact u never will see it alone coz it is support com.
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13 years ago
> How is it "Not Balanced"?! You are capable of doing it too!

Actually that's the tricky bit with unlocks, not everyone can do it. That is why coms are actually currently rather weak for cost.

Even so, probably for any serious competitive play the custom commanders will be disabled.
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13 years ago
just because someone beating people with it doesnt make it a exploit
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13 years ago
Yes being new and not having unlocks does give those that can get supcomms an advantage. Imo tho most maps small enough to make this a big problem arent maps i wanna play anyways. Wheres the strategy in a point blank shootout? Might as well line up civil war style.
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13 years ago
The nanolathe guy sounds a bit like the Doctor in TF2.
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13 years ago
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13 years ago
Well devs listened to him. Nanocom got nerfed to shit.
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13 years ago
Try to make a jumper com, give him 6 nano-lathes, 1 lazarus device and one shield.

Then walk in, build your stardusts and jump out!

maybe you want to remove one of the nano lathes but add a auto repair system.

But the support com don't have only 7/8 nano-lathes - it has up to 72 BP at level4
- ( 72 -12(lvl1) )BP /6

10 Nano lathes

8 + 2 through morphing.

If you have a jumper com, you have to compensate 4 of these modules through run-in-out modules or combat/HP modules.
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13 years ago
And no one tries to spam this OP-Hammers against a builder com?

????????
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13 years ago
Noobs throw glaives vs a stardust on a hill do you expect them from using hammers vs porcy strategy?
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13 years ago
"Noobs throw glaives vs a stardust on a hill do you expect them from using hammers vs porcy strategy? "

Rick, this is exactly what happens.

Newbs get drawn to hammers because of their effectiveness against static defense, which, in newb games, is PRACTICALLY EVERYWHERE.

See here for further details:

http://zero-k.info/Forum/Thread/992


*I just had this mental picture of the carrepairer nano-com asking "Archimedes?", and this Zeus clutching its chest.
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