Loading...
  OR  Zero-K Name:    Password:   

Recuring Linux Problems

5 posts, 588 views
Post comment
Filter:    Player:  
sort
This is a list of problems/bugs that keep happening to me on my Linux installs.

Install

1:Please add libgdiplus as a dependency to the install page.

2:People are told to launch spring directly through the command line to get proper error messages about their missing dependencies. Chobby.exe returns a really ambiguous error message on missing dependencies. Also, it complains very loudly about missing Steam, which affects nothing, which causes confusion.

Chobby

3:After launching Spring, almost all text disapears from Chobby. Also, some button presses are ignored. Persists until Chobby is closed. Happens consistently on some configurations. (never seen this happen on nvidia, but can happen consistently on intel)

4:Flickering. This time it happens for me on Intel, but not Nvidia. Workaround works, but please fix it altogether.

The Game

5:Weird Intel-specific graphical wierdness. That is:
LOS is blocky and updated exactly once per second.
Radar is only blue and also blocky.
Con icon is a black square. (only ground cons, not aircons)
Wierd colored pixels next to windgens on the ground at a specific zoom level

6:Really bad FPS compared to Windows. I did a quick test and found out:
(Singleplayer skirmish on TitanDuel with 100 glaives and NullAI)
Linux(Intel): Around 19 FPS
Linux(Nvidia): Around 19 FPS
Windows: 45-60 FPS
Why do I have the same framerate on Intel and Nvidia? That also makes no sense. Also, I my memory may be bad, but I feel I always had bad framerates on both Windows and Linux and a semi-recent update made the frames on Windows better. But I also remember framerates being better on Nvidia. Also Windows seems to have worse lag spikes.

7:Hard lockups
When ZK crashes (usually on Spring load or exit) it takes the computer along with it. Even tty switching does not work. Only the power button. Still need some more testing.

I can help with replicating, most of these happen to me consistently.
Infolog i guess
+2 / -0
7 years ago
In chobby, I had the same problems, I had to click "compatibility mode" (not the preset at the top). My machine didnt like the new 104 engine build

Best to run ZK in chobby not spring lobby.
+0 / -0
quote:
LOS is blocky and updated exactly once per second.
Radar is only blue and also blocky.

This is the legacy infotexture rendering for hardware which doesn't support GLSL. It's going to be solved in Spring 105. By removal of support for non-GLSL-capable hardware.

If this happens when you are on Nvidia, then it means you have run on intel at least once, and upon detection of poor glsl support, your settings were downgraded to non-glsl.

quote:
Why do I have the same framerate on Intel and Nvidia?

What tech do you use to switch between nvidia and intel?
+0 / -0


7 years ago
quote:
4:Flickering. This time it happens for me on Intel, but not Nvidia. Workaround works, but please fix it altogether.

Someone with the issue (or the knowledge to fix it blind) has to do this: https://github.com/ZeroK-RTS/Chobby/issues/287

quote:
5:Weird Intel-specific graphical wierdness. That is:
LOS is blocky and updated exactly once per second.
Radar is only blue and also blocky.
Con icon is a black square. (only ground cons, not aircons)
Wierd colored pixels next to windgens on the ground at a specific zoom level
Intel graphics is not fully supported. The blocky LOS and radar is a fallback that is used when your graphics drivers do not support the required shaders. The other things are most likely related to a lack of Intel support and would be best reported with a screenshot. I can't see the difference so unless there is an obviously different file type it would need to be fixed by someone with the issue. Intel likely required compatibility mode in the settings.

quote:
6:Really bad FPS compared to Windows. I did a quick test and found out:
(Singleplayer skirmish on TitanDuel with 100 glaives and NullAI)
Linux(Intel): Around 19 FPS
Linux(Nvidia): Around 19 FPS
Windows: 45-60 FPS
Why do I have the same framerate on Intel and Nvidia? That also makes no sense. Also, I my memory may be bad, but I feel I always had bad framerates on both Windows and Linux and a semi-recent update made the frames on Windows better. But I also remember framerates being better on Nvidia. Also Windows seems to have worse lag spikes.
Are you sure Nvidia is used?
+0 / -0

7 years ago
I don't think it is the Intel. Graphics that slow only come from software rendering. Try out the guide I wrote to get hardware rendering on Linux. http://zero-k.info/mediawiki/index.php?title=Optimized_Graphics_Linux

You may be able to get away with merely configuring your Xorg, but if you are using newer cards, to get the best performance you need the newest libraries to go with it.
+0 / -0