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Silly update ideas

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6 months ago
Today's silly update idea is:
- Scythes now have a stamina bar. The unit now works similar to a stardust: The more it fights, the weaker it is. The stamina bar can be used by unit AI to: Attack quickly, do one whirlwind attack, dash to close the distance to a ranged unit, deal bonus damage, cloak faster. Additionally, the unit gets a passive buff to speed and attack speed for having high stamina.
+1 / -0
6 months ago
making scythe so special lol
+0 / -0
Today's update idea is:
- "Some mad hacker gave robots fear." The map is now divided into large sections. The more enemy units are in the section, the higher the fear level. The more allied units are in the section, the lower the fear level. If a repair zone is in a fear zone, the units are told, "You cannot rest here, there are soldiers nearby."
(Details for nerds: [Spoiler])
+1 / -0
a super weapon to control sea water level up or down. flood the map and immobilize/disable everything. cooldown period or very expensive to recharge. (i think this has been proposed before but this is probably not feasable because engine)
+3 / -0
Today's update idea:
- An option to automatically add dead units to build queue of idle factories. (old)
+0 / -0
6 months ago
toy wars
A gamemode where all units size movespeed damage health and cost are reduced by 75%
But your commander stays the same size
+2 / -0

6 months ago
Today's update idea:
- Furthermore, improve sandbox UI and add VR compatibility
+1 / -0

6 months ago
NEW UPDATE IDEA !

DIRT BAG SPAMMERS GET DRAGGED INTO THE STREET AND SHOT !

#BALANCED K
+3 / -1
TheFlyingFortress
6 months ago
Does Dirtbag counter BlaNKMiND?
+1 / -0
if you stay away from windows newtons cant pull you into street.. and spamming dirt will be safe

i kind of want dirts to not change the ground and just explode a bunch of foam that stops things from pathing for a bit.. immobilizing them and blocking los like hills but with less lag.. maybe it would lag just as much. its the lag i dont like from dirts
+2 / -0
TheFlyingFortress
6 months ago
Update Idea: Every unit has snipers, and has double speed.
+0 / -0

6 months ago
Today's update idea:
- Dirtbags create hills instead of spikes. (Would it be possible?)
+1 / -0
TheFlyingFortress
Update idea: When a unit jumps, it goes to space, visits a space station, gets mounted thrusters to accelerate it, and collapses into the ground like a meteor.
+1 / -0
TheFlyingFortress
6 months ago
Update Idea: Reverse units, for example a zenith is replaced with a meteor and shoots little zeniths from the sky.
+0 / -0

6 months ago
Today's update idea:
- An ability to save & load build queues. (idk i'm not a programmer)
+1 / -0

6 months ago
Today's update idea is:
- [Omitted] (too controversial)
+0 / -3

6 months ago
Today's update idea is:
- add more assymetric maps
+1 / -0

6 months ago
Today's silly idea is:
- Add more incentive to mix & match factories (idk how)
+0 / -0
TheFlyingFortress
Update Idea: every unit fires a smaller unit that fires smaller unit that fires smaller units...
+0 / -0
Commanders must t-pose all the time. When moving they leave a trail of the repeating rainbow-colored word "LOB LOB LOB" & when they die, they make a loud fart sound.

Oh yeah, and triple their size, too.
+0 / -0
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