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Feature request : an option to keep formation when line moving

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19 days ago
basically line move like in BAR
units stay in the same order when line move is issued
very usefull to know where each unit will go
in zk currently when issuing line move each unit will move to the closest position on the line
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Not sure I get it, do you know the ctrl + move ? It keeps the current formation and set up the max speed of units according to the slowest.
There is also the formation rank that you can set, to put specific unit type behind or forward of the line drawn.
Or is it simply the order from left to right of the line drawn?
I'm curious.
+1 / -0


19 days ago
As far as I am aware there is no significant difference between the line move behaviours. Both games use the same widget and the same algorithm. Send some comparison screenshots, with the game paused as units have been issued a line move, showing where they intend to move. Especially for some cases where the ZK widget isn't making units stay in a sensible order, because that would be a bug.
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something like this
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18 days ago
it looks like it'd be really hard to code...
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18 days ago
I don't get it. This can be done in 2 steps:

  • Order the fleas to line move into the desired formation
  • Give further commands while hoilding CTRL
+0 / -0