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Lobby option to mute players from allchat

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81 minutes ago
This isn't an option I've found. I think it could be an interesting option for FFA lobbies to hinder diplomacy and possibly push for more aggressive play, and have a less social aspect to it.
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Funny how people want diametrically opposed things. Some want a diplomacy system to declare and manage alliances.

My 2c is I take FFA quite literally: every person for themselves. Truth is most participants don't seem to treat it like that, even if only inderectly.

Direct way is just true? Truce, and some understanding on how to split resources on border. Or worse yet, friends agreeing out of match to gang on others.
Inderect is this player wins more, so even if we don't plan around it, we simultaneously pressure them.
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