Combined with cloakable sources of energy (that require special Detector units to find), this produces some nice 3.5 hour
gamesI think adding metal cost is unimaginative though. Some other (probably bad) idea spitballs:
- Don't mount the rez ability onto a cloakable, high-speed, all-terrain unit. This will make the logistical cost much higher, and make counteraction much more possible.
- Remove sonar to make submerged singus easier to find, making rez comebacks less of a nobrainer.
- Make high-yield energy sources gib themselves on detonation, preventing things that mainly power rez from being rezzed
- Make the rez unit easier to gib = less likely to be rezzed
- Make rezzed units slave-chained to the resurrector, and revert to omnihostile zombie Gaia if resurrector dies
And with these powers combined: Funnelweb should be the resurrector.
- Uncloakable even with Iris because of the mega fat shield
- Unconditional energy drain even when not rezzing because of shield
- Nowhere near fast, not amphibious, high logistic cost that while can be lowered with smart use of djinn/hercules, is still much higher than Athena
- Raises entry bar to rez to 3k
- Already a builder but with a non-lolol buildlist
- The leash mechanic combined with uncloakability makes it an interesting target
- AESTHETIC because spiders do things with corpses, horrible things.
- Actually gives meaning to frontline Funnelweb - it's there to make necro drones
TL;DR zombie robot spider jesus