Recently, I wondered how non-lethal can I make an army, and how effective it would be. So far, I have the current setup:
Starting factory: Spiders
Start the battle with spreading fleas all over the map. The fleas are strictly restricted from attacking. This lets me see the advancements of the enemy's forces, as well as enemy eco.
Build a stardust at own base to delay enemy advancements.
I will not be making a lot of assault units, so I have to rely on defenses.
Available "combat" units:
Venoms, Widows (Spider factory)
Dominatrixes (Rover factory)
Knights, imps (Cloakbot factory)
Moderators, jugglenauts (Jumpbot factory)
Racketeers (Shieldbot factory)
Gnats (Gunship factory)
Thunderbird (Plane factory)
Newtons & Faradays, early stardust, starlight
Soon after setting up the base, the hard part comes... which is to deal with the fact that the opponent's units will be in the pacifist's base, uncontested.
The main objective is to reach a stalemate.
As a bonus objective, if there is a fail state, it is allowed to try and "escape" with all the remaining units, usually with transport.
It's fun! But it's very difficult to do anything. I am looking for some... tips, because I know this will be a very hard task to complete.