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Superweapon Discussion Thread

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Date Editor Before After
6/7/2012 7:47:52 PMUSrankTheDarkStar before revert after revert
6/7/2012 7:44:41 PMUSrankTheDarkStar before revert after revert
Before After
1 Virus spreader (or some name like that, but remember these are robots): a superweapon that costs much more than the others (in the 50k range). It fires a green laser that comes from the sky, but the laser moves very slowly, maybe sumo speed? There is a satellite similar to Starlight, but the satellite moves and the laser comes down vertically, while a laser goes from the building to the satillite diagonally. Instead of normal damage, it has very good capture rate. It has no AoE and a very thin laser, so it takes several thousand worth of adv radars to not have to scout. The laser/satellite should be slow enough that anyone with lots of air, tacnukes, or a starlight can kill it in time. If you can't kill it or are already being attacked, you're basically dead. 1 Virus spreader (or some name like that, but remember these are robots): a superweapon that costs much more than the others (in the 50k range). It fires a green laser that comes from the sky, but the laser moves very slowly, maybe sumo speed? There is a satellite similar to Starlight, but the satellite moves and the laser comes down vertically, while a laser goes from the building to the satillite diagonally. Instead of normal damage, it has very good capture rate. It has no AoE and a very thin laser, so it takes several thousand worth of adv radars to not have to scout. The laser/satellite should be slow enough that anyone with lots of air, tacnukes, or a starlight can kill it in time. If you can't kill it or are already being attacked, you're basically dead.
2 \n 2 \n
3 Earth Mover: Costs something low like 15k, stopped by antinuke. You build just the missile, which is thick and short. To use it, you pick a circular area with a fixed radius, set any terraform changes (probably should have a limit on height change), and then launch it. 3 Earth Mover: Costs something low like 15k, stopped by antinuke. You build just the missile, which is thick and short. To use it, you pick a circular area with a fixed radius, set any terraform changes (probably should have a limit on height change), and then launch it.
4 \n
5 Gravity cannon: fires things out of a huge cannon. Costs 25k. When it hits somewhere, it acts kind of like the Jugglenaut dgun. All units fly up in the air, then are flung at a random speed in a random direction. Useless against buildings.