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Superweapon Discussion Thread

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Date Editor Before After
6/8/2012 2:07:31 AMUSrankTheDarkStar before revert after revert
6/8/2012 2:07:06 AMUSrankTheDarkStar before revert after revert
Before After
1 [quote] Very simple idea for a superweapon: 1 > Very simple idea for a superweapon:
2 \n
3 A nanotower. Athena buildlist, 100m/s bp, unlimited range. Spawn units anywhere.[/quote]
4 \n 2 \n
3 A nanotower. Athena buildlist, 100m/s bp, unlimited range. Spawn units anywhere.
5 I like this idea! Imagine Ultimatums appearing every 20 seconds, or spies EMPing all your crabes. 4 I like this idea! Imagine Ultimatums appearing every 20 seconds, or spies EMPing all your crabes.
6 \n 5 \n
7 [quote] Mummer( use the DRP model) ——This cannon make no sounds, and its shells and explosions are invisible, not only on main screen, but also on minimap, and have no impuse effect. 6 > Mummer( use the DRP model) ——This cannon make no sounds, and its shells and explosions are invisible, not only on main screen, but also on minimap, and have no impuse effect.
8 It would make your enemy feel WTF at first, then he wouldn't be able to know which direction the projectiles are come from without proper scouting. [/quote] 7 It would make your enemy feel WTF at first, then he wouldn't be able to know which direction the projectiles are come from without proper scouting.
9 \n 8 \n
10 This could be added to DRP to make it more cost-effective. 9 This could be added to DRP to make it more cost-effective.