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- 09:57, 12 January 2018 diff hist +5,008 N V1.4.12.15 Created page with "Aquanim continues to balance sea and the codebase has received many background cleanups and small fixes. The new UI is now the default and in terms of land balance Dominatrix..."
- 09:57, 12 January 2018 diff hist +6,638 N V1.4.11.15 Created page with "Learning from GDS, I have been focusing on the user interface this month. The current default looks like a disparate collection of panels arranged in a convention-breaking way..."
- 09:55, 12 January 2018 diff hist +4,463 N V1.4.11.0 Created page with "What this update lacks in balance changes it more than makes up for in stealth balance changes. These stealth changes are in the form of unit AI improvements and so, thanks to..."
- 08:39, 12 January 2018 diff hist +428 V1.5.11.9
- 08:37, 12 January 2018 diff hist +32 Template:Navbox changelog
- 08:36, 12 January 2018 diff hist +1,496 N V1.5.11.9 Created page with "= Campaign Week 5 - Hovercraft and Amphibious Bots = This week of the campaign is a two-for-one combo with the release of missions for two factories. These missions show vari..."
- 08:32, 12 January 2018 diff hist +3,555 N V1.5.11.6 Created page with "= Campaign Week 4 - Rovers = Campaign week 4 is underway with four Rover missions and two bonus missions, bringing the total mission count to 22. We have also been tweaking p..."
- 13:16, 2 December 2017 diff hist -23 Template:Navbox changelog
- 13:15, 2 December 2017 diff hist +3,860 N V1.5.7.1 Created page with " === Balance === Defender: * Cost 120 -> 100 (was 80 previously) New unit: Limpet, an Amphibious Bomb. Unlike other bombs this unit does not cloak (in any case, cloak is di..."
- 13:15, 2 December 2017 diff hist +5,792 N V1.5.7.8 Created page with " To stick with the theme of crazy Defender changes we've cooked up something that few thought was even possible. Defender now has a reload bar. Trident is another benefactor o..."
- 13:15, 2 December 2017 diff hist +3,357 N V1.5.6.0 Created page with " Many people are concerned by Defender so here is a test with a Defender that cost 120 metal, up from 80 metal (the image above is a tiny bit exaggerated). Is it still useful?..."
- 13:14, 2 December 2017 diff hist +5,376 N V1.5.5.0 Created page with " The largest change in this version is internal: most of the internal filenames for units have been renamed. The files now follow a sensible system which will make them more a..."
- 13:14, 2 December 2017 diff hist +2,755 N V1.5.4.11 Created page with " A few days ago, Empire won the latest round of Planetwars with a deep strike to capture Sparta, the Federation homeworld. Throne was lost in the process (due to a malfunction..."
- 13:14, 2 December 2017 diff hist +4,306 N V1.5.4.4 Created page with " The main part of this release is a stack of balance tweaks that have been floating around the forum and/or my head. Hover has a few nerfs while some more maligned units were..."
- 13:14, 2 December 2017 diff hist +2,831 N V1.5.4.0 Created page with " Planetwars is all set to start on Friday at 17:00 UTC. This new round introduces three factions and some tweaks to design and balance since last round. Structures do more ing..."
- 13:14, 2 December 2017 diff hist +719 N V1.5.3.4 Created page with " I have decided to be a bit less cautious with balance changes. The Cloakybot Factory felt a bit let down by its small units so here are some appropriate buffs. Glaive is chea..."
- 13:12, 2 December 2017 diff hist +23 Template:Navbox changelog
- 13:11, 2 December 2017 diff hist +3,888 N V1.5.3.2 Created page with " Commanders are now more powerful and rush-resistant in the early game with a better Peashooter and more health. The health buff is reduced at higher levels and turned into a..."
- 13:10, 2 December 2017 diff hist +4,091 N V1.5.2.20 Created page with "Recently we've been focused on polish and fixes. Here are three main aspects: * Zero-K now has an official discord server and we've linked it to our main server chat. Join us..."
- 13:10, 2 December 2017 diff hist +2,359 N V1.5.2.24 Created page with " Ground units have more of a chance to shine with some nerfs to the more oppressive and generalist air units. On the Steam front we have improved the resilience of out Steam p..."
- 13:09, 2 December 2017 diff hist +1,955 N V1.5.2.5 Created page with "The main change this version is the new UI skin. It started as an experiment with menu skinning and turned into a reskin of the menu and the game. We've now got a much slicker..."
- 13:08, 2 December 2017 diff hist +543 N V1.5.1.11 Created page with "These were mostly quick fix releases. Here are some highlights: * Fixed ghost site colour. * Fixed command insert for blocks of structures. * Fixed terraform texture visual..."
- 13:08, 2 December 2017 diff hist +4,146 N V1.5.1.5 Created page with " The most noticeable change of this version is the removal of global storage. Commanders are now the source of your initial metal and energy storage so losing them hurts a bit..."
- 13:07, 2 December 2017 diff hist +245 Template:Navbox changelog
- 13:03, 2 December 2017 diff hist +6,435 N V1.5.8.2 Created page with "Thanks to recent work and feedback we now have tentative AI difficulty levels. Aside from AI, we have been working on smarter and newbie friendly defaults for unit AI and, as..."
- 13:01, 2 December 2017 diff hist +1,203 V1.5.10.2
- 13:00, 2 December 2017 diff hist +353 V1.5.11.1
- 12:59, 2 December 2017 diff hist +270 V1.5.9.3
- 12:58, 2 December 2017 diff hist +22 V1.5.11.1
- 12:58, 2 December 2017 diff hist +22 V1.5.10.2
- 12:58, 2 December 2017 diff hist +22 V1.5.9.3
- 12:57, 2 December 2017 diff hist +1,680 N V1.5.9.3 Created page with "=== Balance === * Crabe can now shoot at gunships. * Added overkill prevention for Recluse, against statics, that assumes at least one missile will hit. * Commander Dgun ca..."
- 12:46, 2 December 2017 diff hist +232 N Template:Navbox changelog Created page with "{{Navbox | name = Navbox changelog | title = Changelog | state = uncollapsed | listclass = hlist | group1 = 2017 | list1 = * V1.5.11.1 * V1.5.1..."
- 12:41, 2 December 2017 diff hist +2,065 N V1.5.10.2 Created page with "=== Menu/Lobby === Download woes have been addressed with a priority system for download queue. Urgent downloads (such as the map for the battle your are in) are pushed to th..."
- 12:40, 2 December 2017 diff hist +1,595 N V1.5.11.1 Created page with " === Balance/Behaviour === Fencer: * 'Buffed' by raising its aim point by 10 elmos. Now it aims from the extended position of its missile launcher. It is technically now abl..."
- 04:48, 18 October 2017 diff hist -10 Economy Guide updated con BPs
- 02:45, 15 September 2017 diff hist +398 Cheats /give: coordinates, wreck names, luarules.
- 06:01, 9 June 2017 diff hist +418 Unit commands →Modifiers
- 07:51, 8 June 2017 diff hist +881 Unit commands
- 07:40, 8 June 2017 diff hist +1,440 N Unit commands Maek paeg
- 09:15, 12 May 2017 diff hist -427 Developing Remove duplicate 'Getting sources' paragraph
- 13:36, 30 December 2016 diff hist +2,288 Award add technical details
- 05:16, 13 October 2016 diff hist +177 Commander Basic weapons: add notes
- 05:12, 13 October 2016 diff hist -7 m Commander LG damage
- 04:26, 15 September 2016 diff hist +23 Matchmaking
- 19:26, 2 September 2016 diff hist +70 Startbox API
- 10:58, 1 August 2016 diff hist -125 Shield The 5 beamlaser hax is gone ( https://github.com/ZeroK-RTS/Zero-K/commit/ad823c1a5253926fc04c55addeed9c1349c546e8 )
- 10:54, 1 August 2016 diff hist +188 Abbreviations
- 10:46, 1 August 2016 diff hist +137 Talk:Missile Silo Tutorial current
- 15:55, 18 July 2016 diff hist +4,891 N Credits Created page with "= Active developers = {| ! Developer !! Responsibilties |- | [https://github.com/Licho1 Licho] || general management, infrastructure, game design, balance |- | [https://githu..."