Custom Modes
Revision as of 17:13, 9 November 2020 by GoogleFrog (talk | contribs)
Custom modes are mods, maps, or just a set of Adv Options that can be selected when hosting the game or in the battle room via 'Select Custom Mode' in Adv Options. Each custom mode is defined by a file in Zero-K/CustomModes. The game deploys a few of these files, but players can also create their own and share them around to act as presets.
Key | Usage |
---|---|
name | This is required to display the mode in the mode list. Bad things will happen if there is a clash. |
description | The tooltip for the mode in the 'Select Custom Mode' menu. |
roomType | Optional. Can be Custom, 1v1, Team, FFA, Chicken. |
map | Optional. Use this to set the map. The text must match exactly, as is written below the minimap in the battleroom. |
game | Optional. Set a mutator or game. It should match game name exactly, as is shown left of the map when the game is selected. |
rapidTag | Optional. Set a rapid tag. Modes that use base Zero-K should set this to "zk:stable". |
hideFromHostMenu | Optional boolean. This is used to hide a mode from the Game Type menu while hosting. |
options | Optional table of Adv Option values. All the keys can be found here. |