Using the in-game menu, you can quickly bind any key combination to almost any action or unit command. Advanced key binding can be performed by editing a configuration file.
Terraform
- Further information: Terraform and Terraforming Presets
Terraforming presets
Shortcut |
Effect
|
Alt + V | Cheaply stops vehicles from passing, while letting bots pass. |
Alt + B | Cheaply stops bots and vehicles from passing. |
Alt + N | Protects small to medium sized units from direct fire while allowing nearby turrets to shoot. This allows indirect fire units like Rogue or Recluse to shoot at a Stinger with impunity. |
Alt + M | Raises to a height that blocks direct fire and most indirect fire too. |
Alt + G | Levels terrain to the height of the ground at the clicked location. |
Alt + H | Raises tall spire to give high ground advantage for units like Crab. |
Alt + J | Makes a deep hole, which can be useful for hiding in a pinch. |
Selection
- Further information: Selection Hotkeys
Selection hotkeys
Press |
To select
|
Ctrl + A | Everything. |
Ctrl + F | All mobile non-builder units. |
Z | An idle builder; press repeatedly to cycle trough idle builders. |
Ctrl + B | All idle constructors. |
Ctrl + C | Commander. |
Ctrl + Z | All units that are the same as the one you are currently selecting. |
Ctrl + X | All units that are the same as the one you are currently selecting that are currently visible on the screen. |
Ctrl + T | Transports. |
Ctrl + S | Owls. |
Ctrl + G | Raptors. |
Ctrl + I | Removes non-idle units from your selection. |
Ctrl + E | Removes all units that are above 30% HP from your selection. |
Unit Grouping
- Further information: Selection Autogroups
Autogroup hotkeys
Keys |
Effect
|
Alt + number | Makes permanent autogroup out of currently selected unit types. New units then join that group when they first become idle. |
Alt + ~ | Removes currently selected unit types from the autogroup. |
Ctrl + ~ | Selects one unit out of currently selected units (closest to your mouse cursor) and removes it from any groups (not removing type from autogroup, just current unit from group). |
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Basics | |
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Units | |
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Unit abilities and features | |
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Other features | |
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Other information | |
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Strategy | |
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Development/Modding | |
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