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Title: [A] Teams All Welcome
Host: Nobody
Game version: Zero-K v1.12.6.0
Engine version: 105.1.1-2511-g747f18b
Battle ID: 1931560
Started: 5 months ago
Duration: 42 minutes
Players: 19
Bots: False
Mission: False
Rating: Casual
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5 months ago


Can you explain why I got the crappiest balance in this match?
+0 / -0
What amazes me more is the fact that NOrankAdminKingstad has more whr
+0 / -0

5 months ago
Actually it's 21032 elo VS 19929 elo so idk why you had less chance of victory
But anyways get used to it lob thats purple life you deal with shit balance all the time :D
+0 / -0

5 months ago
It's the worst. So bad. The balancer just hands you blowout after blowout.
+0 / -0


5 months ago
The other team has 3 <1500 elo players. You have 1.
+0 / -0

5 months ago
The other one is not lower than 1400, it is 977 whr, I think my leg plays better than 977 whr, because it will be difficult for my leg to build storage to accumulate team metal in it

I think that players at the top are more useful than players at the bottom, meaning a player at 1400 and 1600 will be slower than players at 2600 and 2200, meaning they are less efficient, they cover smaller scales. The fact is that being at 3100, I could be engaged in expansion on the southern front, I could spend 20% of my effort there and if there was a player there with 1600 whr, he would not pose a threat, since he was capitalizing on his own a huge territory and he wouldn’t care about me, but a player with 2600 would sit there, he would fuck me and my 20% efforts would yield nothing. In order for me to resist him, I will need complete concentration on the front line. Basically, I have to have my own player with 2600 whr, who would entertain the same player on the enemy team.
+0 / -0


5 months ago
Would your proposed balance be:

For >8 players, put the players in teams such that if you sorted the members by ELO and drew a line graph of their elos the area between the lines would be minimized

(something something square of distance instead?)
+1 / -0