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Title: [A] Teams All Welcome #4
Host: Nobody
Game version: Zero-K v1.13.6.4
Engine version: 2025.04.10
Battle ID: 2243774
Started: 2 months ago
Duration: 21 minutes
Players: 14
Bots: False
Mission: False
Rating: Casual
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Team 1
Chance of victory: 52.3%

ITrankbinko
AUrankCharmedmage
DErankSoftie
ITrankMakT
USrankLennyTheLing
UZranklembr
GBrankMrGristle
Team 2
Chance of victory: 47.7%

NOrankAdminKingstad
USrankBrah
ITrankceccoilfolle
FRrankruru
DErankTR1
GBrankjackyzhou554
CArankBeeker1188

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2 months ago
they should have won that.
I think we should start making singu holes a tiny bit wider so jacks cannot be untargetable when they get inside
+0 / -0
But then again, gnats.
+0 / -0

2 months ago
I like racketeers even more. They have good range and already start disabling flying jacks in air. I think 3 is enough for perma disable one jack, 4 might be enough to prevent the jack do any damage besides by suicide landing.

Don't build singus in holes.
+1 / -0

2 months ago
Racketeers are fine, but you need them already in place and you need to leave them there.

Gnats move fast enough that you can afford to move them around a little.

Plus if you can make gnats, you can make charons to nab the stunned jacks and move them somewhere safe.
+0 / -0


2 months ago
even gnats will not necessarily be able to target a jack wedged in a singu hole
+0 / -0