First: commorph is a lobster's game.
Second: I like commorphing. I have three favourites.
Endurance
Commander name:
Guardian Commander
Level 2:
Metal: 225
Slot 1 (Weapon): Heat Ray
Slot 2 (Module): Ablative Armor Plates
Level 3:
Metal: 650
Slot 3 (Module): High Density Plating
Slot 4 (Module): Ablative Armor Plates
Level 4:
Metal: 750
Slot 5 (Flex Wep): Heat Ray
Slot 6 (Module): Ablative Armor Plates
Slot 7 (Module): Autorepair System
This makes a THICK chunky boy that just melts shit up close. He's useful if people are scything comms a lot, he's almost unbeatble up close vs most other lobcomms and also useful when the opposing air is trying to kill commanders. I like having this guy in porc towers where the lack of range of heat ray is not so critical.
Kenshiro
Commander name:
Strike Commander
Level 2:
Metal: 25
Slot 1 (Weapon):
Slot 2 (Module):
Level 3:
Metal: 500
Slot 3 (Module):
Slot 4 (Module): Personal Cloak
Level 4:
Metal: 550
Slot 5 (Flex Wep): Disintegrator Gun
Slot 6 (Module):
Slot 7 (Module):
The simplest, most pared-down d-gun comm I can think of. This I use to counter enemy rushes like Cyclops and Grizz. It's also useful if there are exposed enemy commanders out front. Not really a trollcomm in the classic sense.
Buildmaster2000
Commander name:
Engineer Commander
Level 2:
Metal: 175
Slot 1 (Weapon):
Slot 2 (Module): CarRepairer's Nanolathe
Level 3:
Metal: 400
Slot 3 (Module): CarRepairer's Nanolathe
Slot 4 (Module): CarRepairer's Nanolathe
Level 4:
Metal: 850
Slot 5 (Man. Wep): Multi-Stunner
Slot 6 (Module): Ablative Armor Plates
Slot 7 (Module): CarRepairer's Nanolathe
My usual boi. Since I like porc push, it makes sense to have a comm that can build and repair really fast. The upgrades are cheap and upgrading the first two levels gives me a significant build capacity without spending too much metal.