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Title: [A] Teams All Welcome
Host: Nobody
Game version: Zero-K v1.12.9.1
Engine version: 105.1.1-2511-g747f18b
Battle ID: 2058261
Started: 7 days ago
Duration: 33 minutes
Players: 28
Bots: False
Mission: False
Rating: Casual
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7 days ago
Wind spam kill 1/3 of our team - all red CPU usage and ping - i personally have like 3 FPS when any team spam wind
Can someone smart optimize this (and ideally more) part of the game ? Like why does it use only single-thread?
Or if noone can do it - is there a way to prevent wind spaming, or should i just leave every time ppl do it?
+0 / -0
Can we get... benchmarks? System specs?

Spring is a pretty optimized engine, it runs well for a lot of people unless you're using a 10 year old PC, even with spam of x unit. This makes me inclined to think that a lot of zk players are just playing on potatos, possibly including yourself.

Quoted directly from the spring engine FAQ:

quote:

From now on we'd recommend refraining from saying:

quote:
Spring should be more multithreaded



As this is not only wrong but useless and annoying.

Instead you can say things like:

quote:
Spring is slow for me and I'd like it to be faster




Also, there's maybe a whole 3 people in this universe doing engine dev, and rest assured, those 3 people don't have time for a rewrite of the engine to support multi-threading.
+0 / -0


12 hours ago
Send your infolog: https://zero-k.info/mediawiki/Reporting_Bugs
+0 / -0