Difference between revisions of "Desolator"

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| defname = cordoom
 
| defname = cordoom
 
| description = Medium Range Defense Fortress - Requires 50 Power
 
| description = Medium Range Defense Fortress - Requires 50 Power
| image = http://packages.springrts.com/zkmanual/unitpics/cordoom.png
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| image = http://manual.zero-k.info/unitpics/cordoom.png
 
| cost = 1600
 
| cost = 1600
 
| hitpoints = 10000
 
| hitpoints = 10000

Revision as of 03:31, 28 January 2017

The Desolator is a medium range defensive structure. It is extremely powerful and hard to take down directly.

Doomsday Machine
(cordoom)
Medium Range Defense Fortress
Requires 50 Power
cordoom.png
Stats
Cost 1600
Hit Points 10000
Vision Radius (elmo) 780
Grid link range (elmo) 50
Abilities
Armored Form
Reduction (%) 75%
Weapons
Heavy Plasma Cannon
Damage 1201
Reload Time (s) 3
Damage per Second 400
Range (elmo) 650
Area of Effect (elmo) 96
Projectile Speed (elmo/s) 750
Inaccuracy (deg) 1.53


Heat Ray
Damage 51.1 × 2
Reload Time (s) 0.10
Damage per Second 1022
Range (elmo) 430
Projectile Speed (elmo/s) 500
Damage falls off with range

Description

Armed with a heavy plasma cannon and a Heat Ray, the Doomsday Machine forms a focal defense point against enemy assault pushes. It can bunker down to survive attack by long-range artillery or air attacks to reduce incoming damage to a quarter, although it cannot fire its weapons while doing so.