Difference between revisions of "Radar Tower"
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The '''{{PAGENAME}}''' is an early warning system.{{ Infobox zkunit | The '''{{PAGENAME}}''' is an early warning system.{{ Infobox zkunit | ||
| name = Radar Tower | | name = Radar Tower | ||
− | | defname = | + | | defname = staticradar |
| description = Early Warning System | | description = Early Warning System | ||
− | | image = http://manual.zero-k.info/unitpics/ | + | | image = http://manual.zero-k.info/unitpics/staticradar.png |
+ | | icontype = radar | ||
| cost = 55 | | cost = 55 | ||
| hitpoints = 80 | | hitpoints = 80 | ||
+ | | energy = -0.8 | ||
| sight = 800 | | sight = 800 | ||
| abilities = | | abilities = |
Revision as of 01:54, 5 August 2017
The Radar Tower is an early warning system.
Radar Tower (staticradar) | |||||
---|---|---|---|---|---|
Early Warning System | |||||
| |||||
Stats | |||||
Cost | 55 | ||||
Hit Points | 80 | ||||
Energy (E/s) | -0.8 | ||||
Vision Radius (elmo) | 800 | ||||
Abilities | |||||
| |||||
Weapons | |||||
None |
Description
The Radar tower provides early warning of enemy units and their movements over a moderate distance at virtually no cost. It has a very small but steady energy cost and will automatically shut down if you run out of energy. Radar coverage is blocked by terrain such as mountains.