Difference between revisions of "Radar Tower"
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− | The Radar tower provides early warning of enemy units and their movements over a moderate distance at virtually no cost. It has a very small but steady energy cost and will automatically shut down if you run out of energy. Radar coverage is blocked by terrain such as mountains. | + | The Radar tower provides early warning of enemy units and their movements over a moderate distance at virtually no cost. It has a very small but steady energy cost and will automatically shut down if you run out of energy. Radar coverage is blocked by terrain such as mountains. Some units may carry a radar jammer or be able to [[cloak]] and evade detection by radar. |
{{Navbox buildings}} | {{Navbox buildings}} |
Revision as of 21:49, 24 April 2019
The Radar Tower is an early warning system.
Radar Tower (staticradar) | |||||
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Early Warning System | |||||
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Stats | |||||
Cost | 55 | ||||
Hit Points | 80 | ||||
Energy (E/s) | -0.8 | ||||
Vision Radius (elmo) | 800 | ||||
Abilities | |||||
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Weapons | |||||
None |
Description
The Radar tower provides early warning of enemy units and their movements over a moderate distance at virtually no cost. It has a very small but steady energy cost and will automatically shut down if you run out of energy. Radar coverage is blocked by terrain such as mountains. Some units may carry a radar jammer or be able to cloak and evade detection by radar.