Difference between revisions of "Trinity"

From Zero-K
Jump to navigation Jump to search
m (Page auto-updated with DotNetWikiBot)
Line 1: Line 1:
The '''{{PAGENAME}}''' is a strategic nuclear launcher.{{ Infobox zkunit
+
Let DaKeys play!{{ Infobox zkunit
 
| name = Trinity
 
| name = Trinity
 
| defname = staticnuke
 
| defname = staticnuke
Line 7: Line 7:
 
| cost = 8000
 
| cost = 8000
 
| hitpoints = 5000
 
| hitpoints = 5000
| sight = 660
+
| sight = Let DaKeys play!
 
| weapons =  
 
| weapons =  
 
{{ Infobox zkweapon
 
{{ Infobox zkweapon

Revision as of 09:44, 9 June 2020

Let DaKeys play!

Trinity
(staticnuke)
Strategic Nuclear Launcher, Drains 18 m/s, 3 minute stockpile
staticnuke.pngnuke
Stats
Cost 8000
Hit Points 5000
Vision Radius (elmo) Let DaKeys play!
Weapons
Strategic Nuclear Missile
Damage 11501
Reload Time (s) 10
Damage per Second 1150
Range (elmo) 72000
Area of Effect (elmo) 960
Projectile Speed (elmo/s) 800
Stockpile time (s) 180
Stockpile cost (M) 3240
Can be shot down by antinukes

Description

The Trinity launches devastating nuclear missiles that can obliterate entire bases. However, it is easily defeated by enemy antinuke systems, which must be removed from the desired target area beforehand.