Difference between revisions of "Stardust"
HistidineBot (talk | contribs) m (Page auto-updated with DotNetWikiBot) |
(Added a Tactics and Strategy section) |
||
Line 21: | Line 21: | ||
}}==Description== | }}==Description== | ||
The Stardust sports a powerful autocannon. While it has a short range and is thus even more vulnerable to skirmishers than the [[Lotus]], its high rate of fire and AoE allow it to quickly chew up swarms of lighter units. | The Stardust sports a powerful autocannon. While it has a short range and is thus even more vulnerable to skirmishers than the [[Lotus]], its high rate of fire and AoE allow it to quickly chew up swarms of lighter units. | ||
+ | |||
+ | ==Tactics and Strategy== | ||
+ | |||
+ | You can think of the Stardust as a fixed riot unit. It is deadly against raiders and can destroy large swarms very efficiently. It also possesses enough firepower to give assaults pause, specially groups of light assaults that will take a lot of damage from the scatter. Its damage output at close range is very high, which will severely punish enemies that have to close to melee range or are trying to rush past the Stardust. | ||
+ | |||
+ | However, being alike a riot unit also means having the same weaknesses: the Stardust has a very short range for a fixed unit and not that much health for cost. Its very vulnerable to artillery, skirmishers, and even heavy assaults, who can destroy the Stardust efficiently by shooting from as far away as possible. | ||
+ | |||
+ | The Stardust is best deployed when you already know that your enemy is dealing in large raider swarms or in melee units. Use it to protect your other defenses and forward positions against such threats. | ||
+ | |||
+ | Lone Stardusts placed behind the lines can also be effective at closing potential pathways enemy raider forces could take to quickly reach your economically important areas before your mobile forces could react. | ||
+ | |||
+ | |||
{{Navbox buildings}} | {{Navbox buildings}} |
Revision as of 11:27, 10 November 2020
The Stardust is an anti-swarm turret.
Stardust (turretriot) | |||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Anti-Swarm Turret | |||||||||||||||
| |||||||||||||||
Stats | |||||||||||||||
Cost | 220 | ||||||||||||||
Hit Points | 1500 | ||||||||||||||
Vision Radius (elmo) | 499 | ||||||||||||||
Weapons | |||||||||||||||
|
Description
The Stardust sports a powerful autocannon. While it has a short range and is thus even more vulnerable to skirmishers than the Lotus, its high rate of fire and AoE allow it to quickly chew up swarms of lighter units.
Tactics and Strategy
You can think of the Stardust as a fixed riot unit. It is deadly against raiders and can destroy large swarms very efficiently. It also possesses enough firepower to give assaults pause, specially groups of light assaults that will take a lot of damage from the scatter. Its damage output at close range is very high, which will severely punish enemies that have to close to melee range or are trying to rush past the Stardust.
However, being alike a riot unit also means having the same weaknesses: the Stardust has a very short range for a fixed unit and not that much health for cost. Its very vulnerable to artillery, skirmishers, and even heavy assaults, who can destroy the Stardust efficiently by shooting from as far away as possible.
The Stardust is best deployed when you already know that your enemy is dealing in large raider swarms or in melee units. Use it to protect your other defenses and forward positions against such threats.
Lone Stardusts placed behind the lines can also be effective at closing potential pathways enemy raider forces could take to quickly reach your economically important areas before your mobile forces could react.