Difference between revisions of "Missile Silo"
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The {{PAGENAME}} constructs and holds up to four different cruise missiles, each with a unique warhead. It offers excellent standoff strike capability for offensive and defensive purposes. | The {{PAGENAME}} constructs and holds up to four different cruise missiles, each with a unique warhead. It offers excellent standoff strike capability for offensive and defensive purposes. | ||
− | The {{PAGENAME}} builds: | + | The {{PAGENAME}} builds:<dl> |
− | + | {{icon unit def|tacnuke|Eos|Tactical Nuke}} | |
− | + | {{icon unit def|seismic|Quake|Seismic Missile}} | |
− | + | {{icon unit def|empmissile|Shockley|3=<abbr title="Electromagnetic pulse">EMP</abbr> missile}} | |
− | + | {{icon unit def|napalmmissile|Inferno|Napalm Missile}} | |
− | + | </dl>{{clear}} | |
== Tactics and Strategy == | == Tactics and Strategy == | ||
− | + | The missiles can take damage while on the Silo, and if they (or the Silo itself) are destroyed, the missiles will explode. While missiles cannot be intercepted while they are in flight, they might hit the ground (especially if terraformed) or a shield and explode before they reach the intended target. | |
− | + | {{See|Missile Silo Tutorial}} | |
==See Also== | ==See Also== |
Revision as of 14:13, 15 October 2022
The Missile Silo is a pseudo-factory that produces tactical cruise missiles.
Missile Silo (staticmissilesilo) | |||||
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Produces Tactical Missiles | |||||
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Stats | |||||
Cost | 1200 | ||||
Hit Points | 4000 | ||||
Vision Radius (elmo) | 273 | ||||
Abilities | |||||
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Weapons | |||||
None |
Description
The Missile Silo constructs and holds up to four different cruise missiles, each with a unique warhead. It offers excellent standoff strike capability for offensive and defensive purposes.
The Missile Silo builds:
Tactics and Strategy
The missiles can take damage while on the Silo, and if they (or the Silo itself) are destroyed, the missiles will explode. While missiles cannot be intercepted while they are in flight, they might hit the ground (especially if terraformed) or a shield and explode before they reach the intended target.
- Further information: Missile Silo Tutorial
See Also
Striders Reef and Scylla can stockpile and fire disarming and nuclear tactical (respectively) missiles in situations that require mobility. Like Missile Silo's missiles, they also cannot be intercepted by an antinuke.