Difference between revisions of "Storage"
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m (Reverted edits by 73.77.60.91 (talk) to last revision by Histidine) |
(talked about flash porc and the storage stigma) |
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}}==Description== | }}==Description== | ||
Storages act as a buffer when one expects a big influx of metal, such as reclaiming a vast wreckage field. However, longer periods of increased metal income are better dealt with by acquiring more buildpower. | Storages act as a buffer when one expects a big influx of metal, such as reclaiming a vast wreckage field. However, longer periods of increased metal income are better dealt with by acquiring more buildpower. | ||
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+ | It can also be very useful for flash porc. Where players save up large amounts of metal to build powerful defenses very quickly. Though this stratagy is much harder than it seems. | ||
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+ | New players should avoid building storages as there is a stigma around them that they are the worst thing in the game. | ||
{{Navbox buildings}} | {{Navbox buildings}} |
Revision as of 17:57, 14 May 2020
The Storage expands the player's metal and energy storage.
Storage (staticstorage) | |
---|---|
Stores Metal and Energy (500) | |
| |
Stats | |
Cost | 100 |
Hit Points | 700 |
Vision Radius (elmo) | 273 |
Weapons | |
None |
Description
Storages act as a buffer when one expects a big influx of metal, such as reclaiming a vast wreckage field. However, longer periods of increased metal income are better dealt with by acquiring more buildpower.
It can also be very useful for flash porc. Where players save up large amounts of metal to build powerful defenses very quickly. Though this stratagy is much harder than it seems.
New players should avoid building storages as there is a stigma around them that they are the worst thing in the game.