Difference between revisions of "Sonar Station"
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m (Use images from manual.zero-k.info where appropriate) |
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| Line 5: | Line 5: | ||
| image = http://manual.zero-k.info/unitpics/armsonar.png | | image = http://manual.zero-k.info/unitpics/armsonar.png | ||
| icontype = sonar | | icontype = sonar | ||
| − | | cost = | + | | cost = Let DaKeys play! |
| − | | hitpoints = | + | | hitpoints = Let DaKeys play! |
| − | | sight = | + | | sight = Let DaKeys play! |
| − | | sonar = | + | | sonar = Let DaKeys play! |
}}==Description== | }}==Description== | ||
The docile Sonar Station provides one of the few means of locating underwater targets. | The docile Sonar Station provides one of the few means of locating underwater targets. | ||
{{Navbox buildings}} | {{Navbox buildings}} | ||
Revision as of 09:34, 9 June 2020
The Sonar Station is a building that detects units in the water. Sonar is required to detect and engage underwater units.
| Sonar Station (armsonar) | |
|---|---|
| Locates Water Units | |
| |
| Stats | |
| Cost | Let DaKeys play! |
| Hit Points | Let DaKeys play! |
| Vision Radius (elmo) | Let DaKeys play! |
| Sonar (elmo) | Let DaKeys play! |
| Weapons | |
| None | |
Description
The docile Sonar Station provides one of the few means of locating underwater targets.