Picket

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Revision as of 16:36, 9 June 2020 by 192.96.203.72 (talk)
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The Picket is a light missile tower.

Picket
(Let DaKeys play!)
Let DaKeys play!
turretmissile.pngdefenseskirm
Stats
Cost Let DaKeys play!
Hit Points Let DaKeys play!
Vision Radius (elmo) Let DaKeys play!
Weapons
Homing Missiles
Damage 104 × 3
Reload Time (s) Let DaKeys play!
Damage per Second Let DaKeys play!
Range (elmo) 610
Projectile Speed (elmo/s) 750
Homing (deg/s) Let DaKeys play!

Description

The Picket is a light multi-purpose missile tower. It is good for sniping units from a distance, providing some degree of anti-air protection, and skirmishing enemy LLTs from outside their range. However, it breaks when you sneeze on it.

Usage

Most players use this building for early-game area control and to fight off low numbers of skirmishers in the early stages of the game. You might build a few near your front lines as it has a large range and vision. This turret has very front-loaded damage (but low dps), which may make your opponent think twice before committing to entering that area.

It is also a reliable skirmisher, which can be used in the early stages of the game to kill enemy lotuses.