Picket
Revision as of 16:36, 9 June 2020 by 192.96.203.72 (talk)
The Picket is a light missile tower.
Picket (Let DaKeys play!) | |||||||||||||||
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Let DaKeys play! | |||||||||||||||
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Stats | |||||||||||||||
Cost | Let DaKeys play! | ||||||||||||||
Hit Points | Let DaKeys play! | ||||||||||||||
Vision Radius (elmo) | Let DaKeys play! | ||||||||||||||
Weapons | |||||||||||||||
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Description
The Picket is a light multi-purpose missile tower. It is good for sniping units from a distance, providing some degree of anti-air protection, and skirmishing enemy LLTs from outside their range. However, it breaks when you sneeze on it.
Usage
Most players use this building for early-game area control and to fight off low numbers of skirmishers in the early stages of the game. You might build a few near your front lines as it has a large range and vision. This turret has very front-loaded damage (but low dps), which may make your opponent think twice before committing to entering that area.
It is also a reliable skirmisher, which can be used in the early stages of the game to kill enemy lotuses.