Picket
Revision as of 02:23, 18 May 2024 by HistidineBot (talk | contribs) (Migrated to autoinfobox with DotNetWikiBot)
The Picket is a light missile tower.
Picket (turretmissile) | |||||||||||||||
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Light Missile Tower | |||||||||||||||
Stats | |||||||||||||||
Cost | 95 | ||||||||||||||
Hit Points | 340 | ||||||||||||||
Vision Radius (elmo) | 719 | ||||||||||||||
Weapons | |||||||||||||||
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Description
The Picket is a light multi-purpose missile tower. It is good for sniping units from a distance, providing some degree of anti-air protection, and skirmishing enemy LLTs from outside their range. However, it breaks when you sneeze on it.
Usage
Most players use this building for early-game area control and to fight off low numbers of skirmishers in the early stages of the game. You might build a few near your front lines as it has a large range and vision. This turret has very front-loaded damage (but low dps), which may make your opponent think twice before committing to entering that area.
It is also a reliable skirmisher, which can be used in the early stages of the game to kill enemy lotuses.