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Title: [A] Teams All Welcome
Host: Nobody
Game version: Zero-K v1.7.9.4
Engine version: 104.0.1-1344-g07bdbaf
Started: 3 months ago
Duration: 14 minutes
Players: 25
Bots: False
Mission: False
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3 months ago
I like it when the enemy resigns when they are ahead :-)
+1 / -0
3 months ago
Haven't watched, but victory in games like this is psychological. If you kill a player, take a few factories, or control a lot of map area with artillery, you'll win the game. It's actually quite psychologically draining to go up against some of the more artillery-heavy factories, because you always feel like you don't have good options.

I wonder whether resigning might be more commonly correlated with having opponents heavy in such units (like firewalkers, tremors, or lances, since those are the most psychologically terrifying units, in my experience).
+0 / -0
3 months ago
Same goes for the token cheap AA unit that scares a trio of nimubs away. real value: 200 metal, combat value 2000
+0 / -0

3 months ago
yes everyone tells you it´s purely psychological when you die to arty spam.
at the same tiem, NOONE in my 6000 games could ever come up with a good solution to the problem. If i ask what i should do, i will get: "I don´t know, but don´t resign".
+1 / -0

3 months ago
in this case, it was the opposite of heavy units, enemy got raided to the bones twice in short succession.
+0 / -0