2v2 Tournament to be held on Saturday 8th of October 2016 at 1000 UTC.Check in at 0930 UTC Supreme Champion: Blackdutchie + SigeroWorthy Adversary: 4hundred + @zenfurMaybe Next Time: GoogleFrog + OrfeliusTournament rule.
Swiss match to determine top 4 teams. Swiss starts with a random match-up, then players with similar scores play against each other. Depending on the number of players, it could be 4-5 rounds. Each match is on a random map in the map pool. After that, it's single elimination.
We have a 15-30 mins break in between format.
Single elimination games are best of 3 matches. The first map is a designated map in the map pool, then the defeated team chooses a map from the map pool.Tournament Reward:
1st Prize will be first pick of 1 steam key from a selection + 100 kudo.
2nd Prize will be 2nd pick of afore mentioned selection + 90 kudo.
3rd Prize will be last pick of afore mentioned selection + 80 kudo. Steam keys list:Hitman Absolution: Elite EditionThe Walking Dead: Season 1 + Season 2 + 400 daysCounterAttackLast WordFarSkySanctumPaper Sorcererbit Dungeon IITalisman Frostmarch DLC
As suggested by sprang
a random pick of players who is not in the top 3 but participated in all the swiss matches would be given either 50 kudos or steam key.
Kudos to Capricis
for the steam keysMatch Rules:
Each Swiss match will last 25 min or 1 team resign whichever come first. At the 25th min, which team have twice the opponent units in metal win. If no team had this advantage, the game continues for another 5 mins, in which time whoever get the twice units winning condition win. If at the half hour mark, none has the advantage, it's a draw.
The Single elimination matches have a time limit of 30 min [with 5 mins extra]. Similar rules as above. If there is a draw, a time extension of 15 mins would be provided. If there is still a draw, a random coin toss would be used to determine the winner [or one side could accept defeat in a display of sportmantship]. In such case, we acknowledge that both participants are equal in skill and all this is just because the tournament must continue. Match behaviour:
To foster a sense of sportsmanship [As requested by certain Devs], we ask that each official game start with both teams say a polite greeting to acknowledge a fight between equal.
[ The same system happen in all sport/game match e.g. MMA fight have opponents touch gloves before fight, taekwondo Olympic match have opponents shake hand before match, Shogi have opponents bow to each other before each match,…]
No name calling or disruptive behavior is allowed in the match. The team that violated this rule, forfeit the match.
About players who have to leave due to justifiable reasons or was unintentionally disconnected, the game can be paused for a small amount of time [<3 mins]. Any longer pause would need the consent of his opponent.
The teams, that are 10 minutes late or no-show, forfeit the match.
Post game analysis and congratulation are encouraged but not required.
Win or lost decision will be what both teams agree on.
If any member of any teams in the match disagrees, the decision will be on the Arbitrator.
Match replay link should be recorded for future complaints.
To join tournament's chat channel to arrange matches type “/j #zktourney” in lobby chat
Current Arbitrators include Sortale
. We may need more so others are encouraged to join, any Devs or community member with good standing will do. Arbitrators are not allowed to be participants.Map list: Fairyland cold_snap_v1 Icy_Shell wanderlust Ravaged Living Lands Lonely Oasis v1 Archers_Valley_v6 Altair_Crossing_v3
New: Tartarus Barren Trojan_Hills Zed DunePatrol TandemCraters Avalanche
Map list for Swiss round:LinkBracket LinkSwiss round LinkSingle Elimination round Link Participants listGoogleFrog
+ Orfelius Anarchid
+ @zenfur + ( cortezthekiller
Live stream: https://www.hitbox.tv/Shadowfury333
Cast link:Swiss round 1Swiss round 2Swiss round 3Semifinal 1Semifinal 2Bronze MatchFinal
Since this tournament uses a new format, participants are encouraged to exploit the time limit to their advantage.
Overpowered strategies are also tolerated. This is to encourage players to find counters to these tactics.
If these tactics are uncounterable, this will send a strong signal to the Devs to re-balance.
I hope everyone can enjoy experience and willing to give me feedback so I can improve for the next one.
Last tournament lasted roughly 8 hr from start to finished, I expect the same for this one.
Join by posting comment below.
Good luck and have fun.