Difference between revisions of "Map icons"

From Zero-K
Jump to navigation Jump to search
m (KingRaptor moved page Icons to Map icons: "Icons" is too ambiguous)
Line 131: Line 131:
 
== Ships ==
 
== Ships ==
 
Like aircraft, ships use pictographic icons.
 
Like aircraft, ships use pictographic icons.
 
 
{|
 
{|
 
! Icon !! Unit !! Icon !! Unit
 
! Icon !! Unit !! Icon !! Unit
 
|-
 
|-
|<img src="https://raw.githubusercontent.com/ZeroK-RTS/SpringRTS-Tools/master//MapIconBuilder/MiscSources/newships/scoutboat.png" height="64" width="64" />||Skeeter||<img src="https://raw.githubusercontent.com/ZeroK-RTS/SpringRTS-Tools/master//MapIconBuilder/MiscSources/newships/corvette.png" height="80" width="80" />||Typhoon
+
|<img src="http://manual.zero-k.info/icons/scoutboat.png" height="64" width="64" />||[[Cutter]]
 +
|<img src="http://manual.zero-k.info/icons/hunter.png" height="80" width="80" />||[[Hunter]]
 +
|<img src="http://manual.zero-k.info/icons/corvette.png" height="80" width="80" />||[[Corsair]]
 
|-
 
|-
|<img src="https://raw.githubusercontent.com/ZeroK-RTS/SpringRTS-Tools/master//MapIconBuilder/MiscSources/newships/aaboat.png" height="80" width="80" />||Shredder||<img src="https://raw.githubusercontent.com/ZeroK-RTS/SpringRTS-Tools/master//MapIconBuilder/MiscSources/newships/destroyer.png" height="80" width="80" />||Crusader
+
|<img src="http://manual.zero-k.info/icons/enforcer.png" height="80" width="80" />||[[Mistral]]
 +
|<img src="http://manual.zero-k.info/icons/aaboat.png" height="80" width="80" />||[[Zephyr]]
 +
|<img src="http://manual.zero-k.info/icons/shipassault.png" height="80" width="80" />||[[Siren]]
 
|-
 
|-
|<img src="https://raw.githubusercontent.com/ZeroK-RTS/SpringRTS-Tools/master//MapIconBuilder/MiscSources/newships/hunter.png" height="80" width="80" />||Hunter||<img src="https://raw.githubusercontent.com/ZeroK-RTS/SpringRTS-Tools/master//MapIconBuilder/MiscSources/newships/enforcer.png" height="80" width="80" />||Enforcer
+
|<img src="http://manual.zero-k.info/icons/destroyer.png" height="80" width="80" />||[[Envoy]]
 +
|<img src="http://manual.zero-k.info/icons/carrier.png" height="96" width="96" />||[[Reef]]
 +
|<img src="http://manual.zero-k.info/icons/battleship.png" height="96" width="96" />||[[Shogun]]
 
|-
 
|-
|<img src="https://raw.githubusercontent.com/ZeroK-RTS/SpringRTS-Tools/master//MapIconBuilder/MiscSources/newships/carrier.png" height="96" width="96" />||Reef||<img src="https://raw.githubusercontent.com/ZeroK-RTS/SpringRTS-Tools/master//MapIconBuilder/MiscSources/newships/battleship.png" height="96" width="96" />||Warlord
+
|<img src="http://manual.zero-k.info/icons/submarine.png" height="80" width="80" />||[[Seawolf]]
|-
+
|<img src="http://manual.zero-k.info/icons/missilesub.png" height="80" width="80" />||[[Scylla]]
|<img src="https://raw.githubusercontent.com/ZeroK-RTS/SpringRTS-Tools/master//MapIconBuilder/MiscSources/newships/submarine.png" height="80" width="80" />||Snake||<img src="https://raw.githubusercontent.com/ZeroK-RTS/SpringRTS-Tools/master//MapIconBuilder/MiscSources/newships/serpent.png" height="80" width="80" />||Serpent
+
|<img src="http://manual.zero-k.info/icons/surfboard.png" height="80" width="80" />||[[Surfboard]]
|-
 
|<img src="https://raw.githubusercontent.com/ZeroK-RTS/SpringRTS-Tools/master//MapIconBuilder/MiscSources/newships/missilesub.png" height="80" width="80" />||Leviathan||<img src="https://raw.githubusercontent.com/ZeroK-RTS/SpringRTS-Tools/master//MapIconBuilder/MiscSources/newships/surfboard.png" height="80" width="80" />||Surfboard
 
 
|}
 
|}
  

Revision as of 02:23, 22 October 2017

ZK uses a unique icon system, assigning each unit class and chassis a specific map icon. You can see these icons when you zoom out enough, or when you hit tab.

mapicons.jpg

Needless to say, these icons can be rather confusing, even intimidating, to the new user. Fortunately, they're actually very simple, and this guide will explain them to you.

General

The icon system is mostly modular; an icon indicating a unit role is superimposed on an icon representing a chassis type (bot, vehicle, etc.)

Thus a raider vehicle is and an artillery tank is

Chassis icon Type Chassis icon Type
Cloakbot Vehicle
Shieldbot Tank
Jumpjet Spider
Ship Hover
Amph Aircraft
Strider Gunship
Defense Static


Role icon Type Role icon Type
Raider Assault
Skirmisher Riot
Artillery Anti-air
Scout Long range arty
Radar Bomb/special
Jammer Shield
Ranged Support Anti-Nuke

Static Defense

Static defenses use the normal icon system, though the roles don't correspond exactly. The exception is the Heavy SAM icon used by the long-ranged missile tower, the Screamer.

Icon Unit Icon Unit
LLT HLT
Missile Tower Antiswarm
Faraday/Newton Razor
Cobra (flak) Screamer (LRMT)
Annihalator Doomsday Machine

Factories

Factories use the chassis icon of the units they build superimposed on the static building icon.

Icon Class Icon Class
Cloakbot Vehicle
Shieldbot Tank
Jumper Spider
Airplane Gunship
Hover Ship
Amph

Usually, however, the factory's icon will be obscured by the icon of whatever it's building.

Econ Buildings

Icon Unit
Metal Extractor
Wind/Tidal Generator
Solar Collector
Geothermal Generator
Fusion Reactor
Advanced Geothermal
Singularity Reactor
Energy Pylon

Aircraft

Although aircraft do have a chassis icon, they generally use pictographic icons, as below:

Icon Unit Icon Unit
Multirole fighter Dedicated fighter
Precision bomber Napalm bomber
EMP bomber Implosion bomber
Radar plane
Light gunship Heavy gunship
Transport Blastwing

Ships

Like aircraft, ships use pictographic icons.

Icon Unit Icon Unit
Cutter Hunter Corsair
Mistral Zephyr Siren
Envoy Reef Shogun
Seawolf Scylla Surfboard

Misc. Units

Many units have specific icons that reflect their unique roles, particularly superweapons such as LRPCs and nuclear silos.

Superweapons

Icon Unit Icon Unit
Cruise missile LRPC
Nuclear silo Starlight
Detriment

Other units

Icon Unit Icon Unit
Constructor Aircon
Dirt Bag Mine
Penetrator Sniper
Commander Chicken Queen