The Zephyr is an anti-air frigate from the Shipyard.
Zephyr (shipaa) |
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Anti-Air Frigate |
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Stats |
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Cost |
400 |
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Hit Points |
2200 |
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Mass |
262 |
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Movement Speed (elmo/s) |
85 |
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Turn Rate (deg/s) |
128 |
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Vision Radius (elmo) |
660 |
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Sonar (elmo) |
660 |
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Transportable |
Light |
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Abilities |
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Provides Intel |
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Radar (elmo) |
1000 |
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Weapons |
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Homing Missiles |
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Damage |
72 × 2 |
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Reload Time (s) |
1.60 |
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Damage per Second |
90 |
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Range (elmo) |
1000 |
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Area of Effect (elmo) |
24 |
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Projectile Speed (elmo/s) |
850 |
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Homing (deg/s) |
346 |
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Arcing shot (deg) |
16.7 |
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Anti-Air Laser |
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Damage |
12.7 |
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Reload Time (s) |
0.1 |
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Damage per Second |
127 |
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Range (elmo) |
1000 |
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Projectile Speed (elmo/s) |
1500 |
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Description
With its powerful twin anti-air laser batteries, this Anti-Air Frigate protects your fleet from aerial attackers. As always, it is useless against targets that aren't airborne.