Difference between revisions of "Energy Pylon"
Jump to navigation
Jump to search
HistidineBot (talk | contribs) m (Modified image path with DotNetWikiBot) |
HistidineBot (talk | contribs) m (Page auto-updated with DotNetWikiBot) |
||
Line 1: | Line 1: | ||
The '''{{PAGENAME}}''' is a building that extends the [[overdrive]] grid.{{ Infobox zkunit | The '''{{PAGENAME}}''' is a building that extends the [[overdrive]] grid.{{ Infobox zkunit | ||
| name = Energy Pylon | | name = Energy Pylon | ||
− | | defname = | + | | defname = energypylon |
| description = Extends overdrive grid | | description = Extends overdrive grid | ||
− | | image = http://manual.zero-k.info/unitpics/ | + | | image = http://manual.zero-k.info/unitpics/energypylon.png |
+ | | icontype = pylon | ||
| cost = 200 | | cost = 200 | ||
| hitpoints = 1000 | | hitpoints = 1000 |
Revision as of 01:27, 5 August 2017
The Energy Pylon is a building that extends the overdrive grid.
Energy Pylon (energypylon) | |
---|---|
Extends overdrive grid | |
| |
Stats | |
Cost | 200 |
Hit Points | 1000 |
Vision Radius (elmo) | 273 |
Grid link range (elmo) | 500 |
Weapons | |
None |
Description
Energy Transmission Pylons help extend energy grids and connect more Extractors or energy sources. This in turn helps Extractors overdrive, producing more metal. Pylons can also provide a fast way to power defenses that rely on the energy grid. Note that over short distances or in low-energy situations using energy producers like solar collectors to connect grids can be a more cost efficient alternative.