Radar Tower
Revision as of 02:26, 18 May 2024 by HistidineBot (talk | contribs) (Migrated to autoinfobox with DotNetWikiBot)
The Radar Tower is an early warning system.
Radar Tower (staticradar) | |||||||||||||||
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Early Warning System | |||||||||||||||
Stats | |||||||||||||||
Cost | 55 | ||||||||||||||
Hit Points | 80 | ||||||||||||||
Energy (E/s) | -0.8 | ||||||||||||||
Vision Radius (elmo) | 800 | ||||||||||||||
Abilities | |||||||||||||||
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Weapons | |||||||||||||||
None |
Description
The Radar tower provides early warning of enemy units and their movements over a moderate distance at virtually no cost. It has a very small but steady energy cost and will automatically shut down if you run out of energy. Radar coverage is blocked by terrain such as mountains. Some units may carry a radar jammer or be able to cloak and evade detection by radar.
The Radar tower can also be morphed into a light scout plane, the Sparrow, mainly used for early game scouting when the Airplane factory is not available.