Difference between revisions of "Abbreviations"

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(Add some misc stuff)
(Wikified a few tags, added a couple of anchors, minor corrections)
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===A===
 
===A===
*AA - <b>A</b>nti <b>A</b>ir
+
*AA - '''A'''nti '''A'''ir
 
*anni - [[Lucifer]] (anni is from Annihilator, the old name) (heavy tachyon tower)
 
*anni - [[Lucifer]] (anni is from Annihilator, the old name) (heavy tachyon tower)
*AoE - <b>A</b>rea <b>o</b>f <b>E</b>ffect (splash damage)
+
*AoE - '''A'''rea '''o'''f '''E'''ffect (splash damage)
 
*avenger - old name for [[Swift]] (multirole fighter)
 
*avenger - old name for [[Swift]] (multirole fighter)
 
*Amph - Amphibious bots
 
*Amph - Amphibious bots
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===B===
 
===B===
 
* Bantha - Old name for [[Paladin]]
 
* Bantha - Old name for [[Paladin]]
*BB - <b>B</b>ig <b>B</b>ertha - the long range cannon
+
*BB - '''B'''ig '''B'''ertha - the long range cannon
 
*BD - Revenant, comes from old name Black Dawn - Heavy Raider/Assault gunship
 
*BD - Revenant, comes from old name Black Dawn - Heavy Raider/Assault gunship
 
*behe - Cerberus, from old name Behemoth
 
*behe - Cerberus, from old name Behemoth
 
*BP - buildpower - the speed at which constructors/factories convert resources to units
 
*BP - buildpower - the speed at which constructors/factories convert resources to units
*BW - <b>B</b>last<b>W</b>ing - flying bomb unit
+
*BW - '''B'''last'''W'''ing - flying bomb unit
  
 
===C===
 
===C===
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*CCR - Comet Catcher Redux - the flat vehicle map
 
*CCR - Comet Catcher Redux - the flat vehicle map
 
*chix - Chickens, a Tower Defense style game mode
 
*chix - Chickens, a Tower Defense style game mode
*com(m) - <b>Comm</b>ander - the starting unit  
+
*com(m) - '''Comm'''ander - the starting unit
*con - <b>Con</b>structor - any mobile unit with ability to build stuff
+
*con - '''Con'''structor - any mobile unit with ability to build stuff
*cooked - destroyed, usually about players (but sometimes also individual units). See also: lobster
+
*cooked - destroyed, usually about players (but sometimes also individual units). See also: [[#lobster|lobster]]
*CS - <b>C</b>hain<b>S</b>aw - Long Range Anti Air
+
*CS - '''C'''hain'''S'''aw - Long Range Anti Air
  
 
===D===
 
===D===
 
*det - (also detri) - Detriment (the largest strider)
 
*det - (also detri) - Detriment (the largest strider)
*DDM - Desolator, formerly known as the <b>D</b>ooms<b>d</b>ay <b>M</b>achine - heavy defensive structure
+
*DDM - Desolator, formerly known as the '''D'''ooms'''d'''ay '''M'''achine - heavy defensive structure
 
*DF - DeinFreund - one of the developers
 
*DF - DeinFreund - one of the developers
*dgun - <b>D</b>isintegrator <b>Gun</b> - class of special weapons that need manual activation using "D" key - for example Dante's missile volley or special commander weapons
+
*dgun - '''D'''isintegrator '''Gun''' - class of special weapons that need manual activation using "D" key - for example Dante's missile volley or special commander weapons
 
*domi - [[Dominatrix]] (capture vehicle)
 
*domi - [[Dominatrix]] (capture vehicle)
*DPS - <b>D</b>amage <b>P</b>er <b>S</b>econd
+
*DPS - '''D'''amage '''P'''er '''S'''econd
*DRP - <b>D</b>isco <b>R</b>ave <b>P</b>arty - the superweapon
+
*DRP - '''D'''isco '''R'''ave '''P'''arty - the superweapon
 
*Drop - A "drop" happens when units are loaded into transports and then "dropped" somewhere, like the enemy base
 
*Drop - A "drop" happens when units are loaded into transports and then "dropped" somewhere, like the enemy base
 
*DSD - Delta Siege Dry - a popular teams map
 
*DSD - Delta Siege Dry - a popular teams map
  
 
===E===
 
===E===
*E - <b>E</b>nergy - the resource
+
*E - '''E'''nergy - the resource
*eco - <b>Eco</b>nomy - all resource-producing units and buildings
+
*eco - '''Eco'''nomy - all resource-producing units and buildings
*Elo - a rating system used for balancing games basing on estimated players skill (on which ZK's ladder ratings used to be based on)
+
*<span id="Elo">Elo</span> - a rating system used for balancing games basing on estimated players skill (on which ZK's ladder ratings used to be based on)
*EMP - <b>E</b>lectro<b>M</b>agnetic <b>P</b>ulse - paralyzer weapons, can also be used to mean an air player using thunderbird.
+
*EMP - '''E'''lectro'''M'''agnetic '''P'''ulse - paralyzer weapons, can also be used to mean an air player using thunderbird.
  
 
===F===
 
===F===
 
*FFA - free for all - a match with 3+ teams
 
*FFA - free for all - a match with 3+ teams
*fac- <b>Fac</b>tory - building that produces mobile units
+
*fac- '''Fac'''tory - building that produces mobile units
 
*FW - Firewalker (artillery bot)
 
*FW - Firewalker (artillery bot)
 
*fus - Fusion Reactor
 
*fus - Fusion Reactor
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===G===
 
===G===
 
*gaetor - [[Scorcher]] (formerly known as Instigator)
 
*gaetor - [[Scorcher]] (formerly known as Instigator)
*geo - <b>Geo</b>thermal Powerplant or the spot where it can be built (also ''geospot'')
+
*geo - '''Geo'''thermal Powerplant or the spot where it can be built (also ''geospot'')
 
*GF - GoogleFrog - one of the lead developers
 
*GF - GoogleFrog - one of the lead developers
 
*GS - Gunships
 
*GS - Gunships
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===H===
 
===H===
*HLT - <b>H</b>eavy <b>L</b>aser <b>T</b>ower ([[Stinger]])
+
*HLT - '''H'''eavy '''L'''aser '''T'''ower ([[Stinger]])
  
 
===I===
 
===I===
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*Licho - old name for [[Likho]] (heavy bomber plane). Also one of the core developers.
 
*Licho - old name for [[Likho]] (heavy bomber plane). Also one of the core developers.
 
*link - to link disconnected parts of energy grid together OR to link shields together
 
*link - to link disconnected parts of energy grid together OR to link shields together
*LLT - <b>L</b>ight <b>L</b>aser <b>T</b>ower (the [[Lotus]] turret)
+
*LLT - '''L'''ight '''L'''aser '''T'''ower (the [[Lotus]] turret)
*lobster - a taunt for a player who haven't performed well in ongoing or previous battle(s).
+
*<span id="lobster">lobster</span> - a taunt for a player who hasn't performed well in ongoing or previous battle(s).
 
*LoS - line of sight
 
*LoS - line of sight
*LV - <b>L</b>ight <b>V</b>ehicles (Factory) - LV got renamed to Rover factory
+
*LV - '''L'''ight '''V'''ehicles (Factory) - LV got renamed to Rover factory
  
 
===M===
 
===M===
*M - <b>M</b>etal - the resource
+
*M - '''M'''etal - the resource
 
*merl - [[Impaler]] (formerly known as Merl)
 
*merl - [[Impaler]] (formerly known as Merl)
*mex - <b>M</b>etal <b>Ex</b>tractor, <i>to mex</i> the action of constructing extractors on untapped metal spots
+
*mex - '''M'''etal '''Ex'''tractor, ''to mex'' - the action of constructing extractors on untapped metal spots
 
*morph - to upgrade a commander or a geothermal generator
 
*morph - to upgrade a commander or a geothermal generator
 
*moho - old name for Advanced Geothermal
 
*moho - old name for Advanced Geothermal
*MT - <b>M</b>issile <b>T</b>ower (the Picket turret)
+
*MT - '''M'''issile '''T'''ower (the Picket turret)
  
 
===N===
 
===N===
 
*nano - Caretaker nanolathe tower (static constructor)
 
*nano - Caretaker nanolathe tower (static constructor)
 
*nap - to kidnap - usually "comnap" - capture enemy commander with air transport
 
*nap - to kidnap - usually "comnap" - capture enemy commander with air transport
*NullAI - a "sandbox" skirmish opponent which does nothing, sometimes used as an insult  
+
*NullAI - a "sandbox" skirmish opponent which does nothing, sometimes used as an insult
  
 
===O===
 
===O===
*OD - <b>O</b>ver<b>D</b>rive - overdrive pumps spare energy to metal extractors to improve their output, see [http://zero-k.info/wiki/Overdrive economic section of the manual]
+
*OD - '''O'''ver'''D'''rive - overdrive pumps spare energy to metal extractors to improve their output, see [[Overdrive|economic section of the manual]].
*OP - <b>O</b>ver<b>P</b>owered - something is considered too good for its cost (eg a unit/module/ability)
+
*OP - '''O'''ver'''P'''owered - something is considered too good for its cost (e.g. a unit/module/ability). Also forum abbreviation for ''original poster'', the person who started the current thread.
 
*OTA - (Original) Total Annihilation - a 1997 RTS game which ZK started out as a mod of (where "original" is to refer to the retail game as opposed to the collection of the various other mods it spawned)
 
*OTA - (Original) Total Annihilation - a 1997 RTS game which ZK started out as a mod of (where "original" is to refer to the retail game as opposed to the collection of the various other mods it spawned)
 
*owled - weak enough it might as well not be in the game
 
*owled - weak enough it might as well not be in the game
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*porc - (from porcupine) - heavy defenses, usually useless
 
*porc - (from porcupine) - heavy defenses, usually useless
 
*porcing - playing too defensively, not taking enough land
 
*porcing - playing too defensively, not taking enough land
*PW - <b>P</b>lanet<b>W</b>ars - the online multiplayer campaign
+
*PW - '''P'''lanet'''W'''ars - the online multiplayer campaign
 
*plop (fac) - deploying your first factory, which is free and builds instantly
 
*plop (fac) - deploying your first factory, which is free and builds instantly
  
 
===R===
 
===R===
*rec - <b>Rec</b>laim - command to recycle units, wreckages and map features
+
*rec - '''Rec'''laim - command to recycle units, wreckages and map features
*ress/rez - <b>Ress</b>urection (common misspelled version of resurrection) - ability to recreate a unit from its wreckage
+
*ress/rez - '''Ress'''urection (common misspelled version of resurrection) - ability to recreate a unit from its wreckage
  
 
===S===
 
===S===
*SD - <b>S</b>tar<b>d</b>ust
+
*SD - '''S'''tar'''d'''ust
*singu - <b>Singu</b>larity Reactor - most powerful, and most dangerous energy-producing structure
+
*singu - '''Singu'''larity Reactor - most powerful, and most dangerous energy-producing structure
 
*Shadow - old name for [[Raven]] (bomber plane)
 
*Shadow - old name for [[Raven]] (bomber plane)
 
*shiny - huge explosion caused either by nuke, advanced geothermal or destruction of Singularity Reactor. Can also be used when a lot of bombs chain explode.
 
*shiny - huge explosion caused either by nuke, advanced geothermal or destruction of Singularity Reactor. Can also be used when a lot of bombs chain explode.
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*stiletto - old name for Thunderbird (disarming plane)
 
*stiletto - old name for Thunderbird (disarming plane)
 
*SSB - Small Supreme Battlefield - a remake of Seton's Clutch, the iconic map from Supreme Commander
 
*SSB - Small Supreme Battlefield - a remake of Seton's Clutch, the iconic map from Supreme Commander
*selfd - <b>Self D</b>estruct - usually meant as an encouragement to self destruct all your things using CTRL+A, CTRL+D keys to end the game; sometimes to self destruct a single unit for its powerful death explosion
+
*selfd - '''Self D'''estruct - usually meant as an encouragement to self destruct all your things using CTRL+A, CTRL+D keys to end the game; sometimes to self destruct a single unit for its powerful death explosion
*shield-ball - A group of units that have shields, usually containing thugs, felons, and possibly an aspis(mobile area shield)
+
*shield-ball - A group of units that have shields, usually containing thugs, felons, and possibly an aspis (mobile area shield)
  
 
===T===
 
===T===
*TB - <b>T</b>hunder<b>b</b>ird - area disable bomber plane.
+
*TB - '''T'''hunder'''b'''ird - area disable bomber plane.
*terra - <b>Terra</b>form - a way to modify map's landscape
+
*terra - '''Terra'''form - a way to modify map's landscape
 
*tit d - Titan Duel, a popular map
 
*tit d - Titan Duel, a popular map
 
*Trollcom - a frontline commander with a lot of investment, typically a disintegrator gun commander with high movement speed.
 
*Trollcom - a frontline commander with a lot of investment, typically a disintegrator gun commander with high movement speed.
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===U===
 
===U===
 
*ubermex - a metal extractor spot with much more yield than usual (4+ while typical mex is 2)
 
*ubermex - a metal extractor spot with much more yield than usual (4+ while typical mex is 2)
*UP - <b>U</b>nder<b>P</b>owered - something is considered too weak for its cost (eg a unit/module/ability)
+
*UP - '''U'''nder'''P'''owered - something is considered too weak for its cost (e.g. a unit/module/ability)
*Ulti - <b>Ulti</b>matum - cloaked anti-heavy strider
+
*Ulti - '''Ulti'''matum - cloaked anti-heavy strider
  
 
===V===
 
===V===
*vamp - [[Hawk]] (formerly known as Vamp)
+
*vamp - [[Hawk]] (formerly known as Vamp, now [[Raptor]], air superiority fighter)
 
*vindi - [[Hercules]] (formerly known as Vindicator)
 
*vindi - [[Hercules]] (formerly known as Vindicator)
  
 
===W===
 
===W===
* WHR - Whole History Rating - the rating system used for the ZK ladder. See also 'Elo'.
+
* WHR - Whole History Rating - the rating system used for the ZK ladder. See also: [[#Elo|Elo]].
 
* Wubbernaut - A new player. Comes from wub (similar to nub) + naut (to explore).
 
* Wubbernaut - A new player. Comes from wub (similar to nub) + naut (to explore).
  
 
===Z===
 
===Z===
*ZK - <b>Z</b>ero <b>K</b>elvin - the name of this game
+
*ZK - '''Z'''ero '''K'''elvin - the name of this game
 +
 
  
 
{{Navbox manual}}
 
{{Navbox manual}}

Revision as of 19:23, 21 March 2020

Maybe ideal for new player (under construction). So please add something useful here. Also expand into ZK slang in general, not just abbreviations.

A

  • AA - Anti Air
  • anni - Lucifer (anni is from Annihilator, the old name) (heavy tachyon tower)
  • AoE - Area of Effect (splash damage)
  • avenger - old name for Swift (multirole fighter)
  • Amph - Amphibious bots
  • Air - Typically plane factory; rarely gunships.

B

  • Bantha - Old name for Paladin
  • BB - Big Bertha - the long range cannon
  • BD - Revenant, comes from old name Black Dawn - Heavy Raider/Assault gunship
  • behe - Cerberus, from old name Behemoth
  • BP - buildpower - the speed at which constructors/factories convert resources to units
  • BW - BlastWing - flying bomb unit

C

  • CA - Complete Annihilation - ZK's direct ancestor game. Also the Complete Annihilation award (for dealing the most damage).
  • cata - Merlin. From the old name, Catapult. - artillery strider
  • CCR - Comet Catcher Redux - the flat vehicle map
  • chix - Chickens, a Tower Defense style game mode
  • com(m) - Commander - the starting unit
  • con - Constructor - any mobile unit with ability to build stuff
  • cooked - destroyed, usually about players (but sometimes also individual units). See also: lobster
  • CS - ChainSaw - Long Range Anti Air

D

  • det - (also detri) - Detriment (the largest strider)
  • DDM - Desolator, formerly known as the Doomsday Machine - heavy defensive structure
  • DF - DeinFreund - one of the developers
  • dgun - Disintegrator Gun - class of special weapons that need manual activation using "D" key - for example Dante's missile volley or special commander weapons
  • domi - Dominatrix (capture vehicle)
  • DPS - Damage Per Second
  • DRP - Disco Rave Party - the superweapon
  • Drop - A "drop" happens when units are loaded into transports and then "dropped" somewhere, like the enemy base
  • DSD - Delta Siege Dry - a popular teams map

E

  • E - Energy - the resource
  • eco - Economy - all resource-producing units and buildings
  • Elo - a rating system used for balancing games basing on estimated players skill (on which ZK's ladder ratings used to be based on)
  • EMP - ElectroMagnetic Pulse - paralyzer weapons, can also be used to mean an air player using thunderbird.

F

  • FFA - free for all - a match with 3+ teams
  • fac- Factory - building that produces mobile units
  • FW - Firewalker (artillery bot)
  • fus - Fusion Reactor
  • Firepluk award - Named after the player Firepluk; When a player resigns very early into the game but ends up winning anyways.

G

  • gaetor - Scorcher (formerly known as Instigator)
  • geo - Geothermal Powerplant or the spot where it can be built (also geospot)
  • GF - GoogleFrog - one of the lead developers
  • GS - Gunships
  • golly or Goli - Cyclops, formerly known as Goliath (heavy tank)
  • grid - energy grid - system of connected energy sources, part of overdrive. Structures are in the same grid if their "circles" touch.

H

I

  • icy - Icy Run v2, a popular map for (very) high density casual teamgames
  • IoG - Isle of Grief, a map

J

  • JJ - JumpJet factory

K

  • KR - KingRaptor - one of the core developers (currently known as Histidine)

L

  • Licho - old name for Likho (heavy bomber plane). Also one of the core developers.
  • link - to link disconnected parts of energy grid together OR to link shields together
  • LLT - Light Laser Tower (the Lotus turret)
  • lobster - a taunt for a player who hasn't performed well in ongoing or previous battle(s).
  • LoS - line of sight
  • LV - Light Vehicles (Factory) - LV got renamed to Rover factory

M

  • M - Metal - the resource
  • merl - Impaler (formerly known as Merl)
  • mex - Metal Extractor, to mex - the action of constructing extractors on untapped metal spots
  • morph - to upgrade a commander or a geothermal generator
  • moho - old name for Advanced Geothermal
  • MT - Missile Tower (the Picket turret)

N

  • nano - Caretaker nanolathe tower (static constructor)
  • nap - to kidnap - usually "comnap" - capture enemy commander with air transport
  • NullAI - a "sandbox" skirmish opponent which does nothing, sometimes used as an insult

O

  • OD - OverDrive - overdrive pumps spare energy to metal extractors to improve their output, see economic section of the manual.
  • OP - OverPowered - something is considered too good for its cost (e.g. a unit/module/ability). Also forum abbreviation for original poster, the person who started the current thread.
  • OTA - (Original) Total Annihilation - a 1997 RTS game which ZK started out as a mod of (where "original" is to refer to the retail game as opposed to the collection of the various other mods it spawned)
  • owled - weak enough it might as well not be in the game

P

  • pene - Lance. From old name penetrator. (hovercraft artillery)
  • porc - (from porcupine) - heavy defenses, usually useless
  • porcing - playing too defensively, not taking enough land
  • PW - PlanetWars - the online multiplayer campaign
  • plop (fac) - deploying your first factory, which is free and builds instantly

R

  • rec - Reclaim - command to recycle units, wreckages and map features
  • ress/rez - Ressurection (common misspelled version of resurrection) - ability to recreate a unit from its wreckage

S

  • SD - Stardust
  • singu - Singularity Reactor - most powerful, and most dangerous energy-producing structure
  • Shadow - old name for Raven (bomber plane)
  • shiny - huge explosion caused either by nuke, advanced geothermal or destruction of Singularity Reactor. Can also be used when a lot of bombs chain explode.
  • skydust - Stardust on a terraformed spire
  • Starlulz - Starlight
  • stiletto - old name for Thunderbird (disarming plane)
  • SSB - Small Supreme Battlefield - a remake of Seton's Clutch, the iconic map from Supreme Commander
  • selfd - Self Destruct - usually meant as an encouragement to self destruct all your things using CTRL+A, CTRL+D keys to end the game; sometimes to self destruct a single unit for its powerful death explosion
  • shield-ball - A group of units that have shields, usually containing thugs, felons, and possibly an aspis (mobile area shield)

T

  • TB - Thunderbird - area disable bomber plane.
  • terra - Terraform - a way to modify map's landscape
  • tit d - Titan Duel, a popular map
  • Trollcom - a frontline commander with a lot of investment, typically a disintegrator gun commander with high movement speed.

U

  • ubermex - a metal extractor spot with much more yield than usual (4+ while typical mex is 2)
  • UP - UnderPowered - something is considered too weak for its cost (e.g. a unit/module/ability)
  • Ulti - Ultimatum - cloaked anti-heavy strider

V

  • vamp - Hawk (formerly known as Vamp, now Raptor, air superiority fighter)
  • vindi - Hercules (formerly known as Vindicator)

W

  • WHR - Whole History Rating - the rating system used for the ZK ladder. See also: Elo.
  • Wubbernaut - A new player. Comes from wub (similar to nub) + naut (to explore).

Z

  • ZK - Zero Kelvin - the name of this game