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Title: FFA
Host: CNranksdfasdf
Game version: Zero-K v1.9.9.1
Engine version: 104.0.1-1544-ge1f249f
Battle ID: 1206935
Started: 3 years ago
Duration: 89 minutes
Players: 10
Bots: False
Mission: False
Rating: Casual
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Team 1
Chance of victory: 0%

PLrankrookstoo
Team 2
Chance of victory: 0.1%

UArankHedkeaf
Team 3
Chance of victory: 0%

FRrankHUNTERfree
Team 4
Chance of victory: 77.8%

GBrankPRO_rANDY
Team 5
Chance of victory: 0%

CNranksdfasdf
Team 6
Chance of victory: 11.4%

ATrankPLT_Atosty
Team 7
Chance of victory: 0.4%

ATrankJohnHunter
Team 8
Chance of victory: 0.1%

GBrankPLT_mushroomraider
Team 9
Chance of victory: 0%

AUrankHuhity
Team 10
Chance of victory: 10.1%

PLrankizirayd

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3 years ago
I didn't like playing this map, I was constantly building damn pylons throughout the game. There is some kind of bug, I am building a pylon at a height in the poisonous water, but the building gets lost, I have to build again at the same point for the pylon to be built. I keep losing the pylons, they break them and I rebuild them and my income drops to a low level and it's so exhausting.

Pylon-K
+0 / -0


3 years ago
It's called water damage.
+0 / -0

3 years ago
quote:
at a height in the poisonous water

I think he's aware of water damage and is terraforming platforms above it but the Pylon still takes damage. Maybe the pylon hitbox extends too far underground or something.
+0 / -0
3 years ago
I set construction via button B, above the water level, singu builds terrain to water level 0, after that he puts on the singu and it disappears, but the command was to build to a height of ~100m, for some reason builds at 0. With a pylon it is even worse , the pylon is being built to a height of -20, although the team again stood at a height of over 0 meters.
+0 / -0
I will take a look at the issue.
I have seen one strange situation too where Starlight died to water damage after being finished, maybe there is some bug.
+3 / -0