Difference between revisions of "Abbreviations"
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− | Maybe ideal for new player (under construction). So please add something useful here. Also expand into ZK slang in general, not just abbreviations. | + | <!-- Maybe ideal for new player (under construction). So please add something useful here. Also expand into ZK slang in general, not just abbreviations. --> |
===A=== | ===A=== | ||
− | *AA | + | *AA — '''A'''nti '''A'''ir. |
− | * | + | *Alpha — Average single-shot damage amount. |
− | *AoE | + | *Anti — [[Antinuke|'''Anti'''nuke]]. |
− | * | + | *Anni — [[Lucifer]] (''anni'' is from Annihilator, the old name) — heavy tachyon tower. |
+ | *AoE — '''A'''rea '''o'''f '''E'''ffect (splash damage). | ||
+ | *Avenger — old name for [[Swift]] — multirole fighter. | ||
+ | *Amph — [[Amphbot Factory|'''Amph'''ibious bots]]. | ||
+ | *Air — typically indicates [[Airplane Plant|plane factory]] units; rarely [[Gunship Plant|gunships]]. | ||
+ | *Arty — short for '''Arti'''llery, a class of long-range units. | ||
===B=== | ===B=== | ||
− | * Bantha | + | *Bantha — old name for [[Paladin]]. |
− | *BB | + | *BB — [[Big Bertha|'''B'''ig '''B'''ertha]] — the long range cannon. |
− | *BD | + | *BD — [[Revenant]], comes from old name Black Dawn — heavy raider/assault gunship. |
− | * | + | *Behe — [[Cerberus]], from old name Behemoth. |
− | *BW | + | *BP — buildpower — the speed at which constructors/factories convert resources to units. |
+ | *BW — [[Blastwing|'''B'''last'''W'''ing]] — flying bomb unit. | ||
===C=== | ===C=== | ||
− | * | + | *CA — Complete Annihilation — ZK's direct ancestor game. Also the Complete Annihilation [[Award|award]] (for dealing the most damage). |
− | *CCR - Comet Catcher Redux | + | *Cata — [[Merlin]]. From the old name, Catapult — artillery strider. |
− | * | + | *CCR — [https://zero-k.info/Maps/Detail/55646 Comet Catcher Redux] — the flat vehicle map. |
− | * | + | *Chix — [[Chicken Defense]], a Tower Defense style game mode. |
− | *CS | + | *Com(m) — [[Commander|'''Comm'''ander]] — the starting unit. |
+ | *Con — [[Unit classes#Constructor|'''Con'''structor]] — any mobile unit with ability to build stuff. | ||
+ | *Cooked — destroyed, usually about players (but sometimes also individual units). See also: [[#lobster|lobster]]. | ||
+ | *CS — [[Chainsaw|'''C'''hain'''S'''aw]] — long range anti-air. | ||
+ | *Crow — mistyped [[Krow]]. | ||
===D=== | ===D=== | ||
− | * | + | *Det — also ''detri'' — [[Detriment]] — the largest strider. |
− | *DDM | + | *DDM — [[Desolator]], formerly known as the '''D'''ooms'''d'''ay '''M'''achine — heavy defensive structure. |
− | * | + | *DF — DeinFreund — one of the developers. |
− | * | + | *Dgun — '''D'''isintegrator '''Gun''' — class of special weapons that need manual activation using "D" key — for example Dante's missile volley or special commander weapons. |
− | *DPS | + | *Domi — [[Dominatrix]] — capture vehicle. |
− | *DRP | + | *DPS — '''D'''amage '''P'''er '''S'''econd. |
− | *Drop | + | *DRP — [[Disco Rave Party|'''D'''isco '''R'''ave '''P'''arty]] — the superweapon. |
− | *DSD - Delta Siege Dry | + | *Drop — a "drop" happens when units are loaded into transports and then "dropped" somewhere, like the enemy base. |
+ | *DSD — [https://zero-k.info/Maps/Detail/56560 Delta Siege Dry] — a popular teams map. | ||
===E=== | ===E=== | ||
− | *E | + | *E — [[Energy|'''E'''nergy]] — the resource. |
− | * | + | *Eco — '''Eco'''nomy — all resource-producing units and buildings. |
− | * | + | *<span id="Elo">Elo</span> — a rating system used for balancing games basing on estimated players skill (on which ZK's ladder ratings used to be based). |
− | *EMP | + | *EMP — '''E'''lectro'''M'''agnetic '''P'''ulse — paralyzer weapons, can also be used to mean an air player using [[Thunderbird]]. |
===F=== | ===F=== | ||
− | * | + | *FFA — '''F'''ree '''f'''or '''A'''ll — a match with 3 or more teams. |
− | *FW | + | *Fac — [[Units|'''Fac'''tory]] — building that produces mobile units. |
− | * | + | *FW — [[Firewalker]] — artillery bot. |
+ | *Fus — [[Fusion Reactor]]. | ||
+ | *Firepluk award — named after the player Firepluk; When a player resigns very early into the game but ends up winning anyways. | ||
===G=== | ===G=== | ||
− | * | + | *Gaetor — [[Scorcher]], formerly known as Insti'''gator'''. |
− | *GS | + | *Geo — [[Geothermal Generator|'''Geo'''thermal Powerplant]] or the spot where it can be built (also ''geospot''). |
− | * | + | *GF — GoogleFrog — one of the lead developers. |
− | * | + | *GS — [[Gunship Plant|Gunships]]. |
+ | *Golly or Goli — [[Cyclops]], formerly known as Goliath — heavy tank. | ||
+ | *Grid — energy grid — system of connected energy sources, part of [[Overdrive|overdrive]]. Structures are in the same grid if their "circles" touch. | ||
===H=== | ===H=== | ||
− | *HLT | + | *HLT — '''H'''eavy '''L'''aser '''T'''ower — [[Stinger]]. |
+ | *Hawk — old name for [[Raptor]] — air superiority fighter. | ||
+ | ===I=== | ||
+ | *Icy — [https://zero-k.info/Maps/Detail/7513 Icy Run v2], a popular map for (very) high density casual team games. | ||
+ | *IoG — [https://zero-k.info/Maps/Detail/49517 Isle of Grief], a map. | ||
===J=== | ===J=== | ||
− | *JJ | + | *JJ — JumpJet Factory, now [[Jumpbot Factory]]. |
+ | |||
+ | ===K=== | ||
+ | *KR — KingRaptor — one of the core developers (currently known as Histidine). | ||
===L=== | ===L=== | ||
− | *Licho | + | *Licho — old name for [[Likho]] — heavy bomber plane. Also one of the core developers. |
− | * | + | *Link — to link disconnected parts of energy grid together OR to link shields together. |
− | *LLT | + | *LLT — '''L'''ight '''L'''aser '''T'''ower — the [[Lotus]] turret. |
− | *lobster | + | *<span id="lobster">Lobster</span> — a taunt for a player who hasn't performed well in ongoing or previous battle(s). |
− | *LoS | + | *LoS — line of sight. |
− | *LV | + | *LV — '''L'''ight '''V'''ehicles (Factory) — LV got renamed to [[Rover Assembly]]. |
+ | *Leveler — old name for [[Ripper]]. | ||
===M=== | ===M=== | ||
− | *M | + | *M — [[Metal|'''M'''etal]] — the resource. |
− | * | + | *Merl — old name for [[Impaler]]. |
− | * | + | *Mex — [[Metal Extractor|'''M'''etal '''Ex'''tractor]], ''to mex'' — the action of constructing extractors on untapped metal spots. |
− | * | + | *MM — '''m'''atch'''m'''aker. |
− | *MT | + | *Morph — to upgrade a [[Commander]] or a [[Geothermal Generator]]. |
+ | *Moho — old name for [[Advanced Geothermal]]. | ||
+ | *MT — '''M'''issile '''T'''ower — the [[Picket]] turret. | ||
===N=== | ===N=== | ||
− | * | + | *Nano — [[Caretaker]] nanolathe tower — static constructor. |
− | * | + | *Nap — to kidnap — usually "comnap" — capture enemy commander with [[Gunship Plant|air transport]]. |
+ | *NullAI — a "sandbox" skirmish opponent which does nothing, sometimes used as an insult. | ||
===O=== | ===O=== | ||
− | *OD | + | *OD — '''O'''ver'''D'''rive — overdrive pumps spare energy to metal extractors to improve their output, see [[Overdrive|economic section of the manual]]. |
− | *OP | + | *OP — '''O'''ver'''P'''owered — something is considered too good for its cost (e.g. a unit/module/ability). Also forum abbreviation for ''original poster'', the person who started the current thread. |
− | * | + | *OTA — (Original) Total Annihilation — a 1997 RTS game which ZK started out as a mod of (where "original" is to refer to the retail game as opposed to the collection of the various other mods it spawned). |
+ | *Owled — weak enough that it might as well not be in the game. | ||
===P=== | ===P=== | ||
− | * | + | *Pene — [[Lance]]. From old name "Penetrator". |
− | * | + | *Porc — from porcupine — heavy defenses, usually useless. |
− | * | + | *Porcing — playing too defensively, not taking enough land. |
− | *PW | + | *PW — [[PlanetWars|'''P'''lanet'''W'''ars]] — the online multiplayer campaign. |
− | * | + | *Plop (fac) — deploying your first factory, which is free and builds instantly. |
===R=== | ===R=== | ||
− | * | + | *Rec — [[Reclaim Command|'''Rec'''laim]] — command to recycle units, wreckages and map features. |
− | * | + | *Ress/rez — [[Resurrect Command|'''Ress'''urection]] (common misspelled version of resurrection) — ability to recreate a unit from its wreckage. |
+ | *Reaper — old name for [[Minotaur]]. | ||
===S=== | ===S=== | ||
− | *SD | + | *SD — [[Stardust|'''S'''tar'''d'''ust]]. |
− | * | + | *Singu — [[Singularity Reactor|'''Singu'''larity Reactor]] — most powerful, and most dangerous energy-producing structure. |
− | *Shadow | + | *Shadow — old name for [[Raven]] — bomber plane. |
− | * | + | *Shiny — huge explosion caused either by nuke, advanced geothermal or destruction of Singularity Reactor. Can also be used when a lot of bombs chain explode. |
− | * | + | *Skydust — [[Stardust]] on a [[Terraform|terraformed]] spire. |
− | * | + | *Starlulz — [[Starlight]]. |
− | * | + | *Stiletto — old name for [[Thunderbird]]. |
− | * | + | *Sumo — old name for [[Jugglenaut]]. |
+ | *SSB — [https://zero-k.info/Maps/Detail/7770 Small Supreme Battlefield] — a remake of Seton's Clutch, the iconic map from Supreme Commander. | ||
+ | *Selfd — '''Self D'''estruct — usually meant as an encouragement to self destruct all your things using CTRL+A, CTRL+D keys to end the game; sometimes to self destruct a single unit for its powerful death explosion. | ||
+ | *Shield-ball — a group of units that have shields, usually containing [[Thug]]s, [[Felon]]s, and possibly an [[Aspis]]. | ||
+ | *Stealth — also 'stealth-ball' — a group of units with personal cloaks (like [[Scythe]]s, or under cloaking field of [[Aspis]]. | ||
===T=== | ===T=== | ||
− | *TB | + | *TB — [[Thunderbird|'''T'''hunder'''b'''ird]] — area disable bomber plane. |
− | * | + | *Terra — [[Terraform|'''Terra'''form]] — a way to modify map's landscape. |
− | *Trollcom | + | *Tit d — [https://zero-k.info/Maps/Detail/56655 Titan Duel], a popular map. |
+ | *Trollcom — a frontline [[Commander]] with a lot of investment, typically a disintegrator gun commander with high movement speed and stealth cloak. | ||
+ | *Tick — old name for [[Imp]]. | ||
===U=== | ===U=== | ||
− | * | + | *Ubermex — a [[Metal Extractor]] spot with much more yield than usual (4+ while typical mex is 2). |
− | *UP | + | *UP — '''U'''nder'''P'''owered — something is considered too weak for its cost (e.g. a unit/module/ability). |
− | *Ulti | + | *Ulti — [[Ultimatum|'''Ulti'''matum]] — cloaked anti-heavy strider. |
+ | |||
+ | ===V=== | ||
+ | *Vamp — old name for [[Raptor]] — air superiority fighter. | ||
+ | *Vindi — [[Hercules]]. From the old name Vindicator. | ||
===W=== | ===W=== | ||
− | * Wubbernaut | + | *Warrior — old name for [[Reaver]]. |
+ | *WHR — Whole History Rating — the rating system used for the ZK ladder. See also: [[#Elo|Elo]]. | ||
+ | *Wubbernaut — a new player. Comes from ''wub'' (similar to nub) + ''naut'' (to explore). | ||
===Z=== | ===Z=== | ||
− | *ZK | + | *ZK — [[Zero Kelvin|'''Z'''ero '''K'''elvin]] — the name of this game. |
+ | |||
{{Navbox manual}} | {{Navbox manual}} |
Latest revision as of 20:49, 15 October 2022
Contents
A
- AA — Anti Air.
- Alpha — Average single-shot damage amount.
- Anti — Antinuke.
- Anni — Lucifer (anni is from Annihilator, the old name) — heavy tachyon tower.
- AoE — Area of Effect (splash damage).
- Avenger — old name for Swift — multirole fighter.
- Amph — Amphibious bots.
- Air — typically indicates plane factory units; rarely gunships.
- Arty — short for Artillery, a class of long-range units.
B
- Bantha — old name for Paladin.
- BB — Big Bertha — the long range cannon.
- BD — Revenant, comes from old name Black Dawn — heavy raider/assault gunship.
- Behe — Cerberus, from old name Behemoth.
- BP — buildpower — the speed at which constructors/factories convert resources to units.
- BW — BlastWing — flying bomb unit.
C
- CA — Complete Annihilation — ZK's direct ancestor game. Also the Complete Annihilation award (for dealing the most damage).
- Cata — Merlin. From the old name, Catapult — artillery strider.
- CCR — Comet Catcher Redux — the flat vehicle map.
- Chix — Chicken Defense, a Tower Defense style game mode.
- Com(m) — Commander — the starting unit.
- Con — Constructor — any mobile unit with ability to build stuff.
- Cooked — destroyed, usually about players (but sometimes also individual units). See also: lobster.
- CS — ChainSaw — long range anti-air.
- Crow — mistyped Krow.
D
- Det — also detri — Detriment — the largest strider.
- DDM — Desolator, formerly known as the Doomsday Machine — heavy defensive structure.
- DF — DeinFreund — one of the developers.
- Dgun — Disintegrator Gun — class of special weapons that need manual activation using "D" key — for example Dante's missile volley or special commander weapons.
- Domi — Dominatrix — capture vehicle.
- DPS — Damage Per Second.
- DRP — Disco Rave Party — the superweapon.
- Drop — a "drop" happens when units are loaded into transports and then "dropped" somewhere, like the enemy base.
- DSD — Delta Siege Dry — a popular teams map.
E
- E — Energy — the resource.
- Eco — Economy — all resource-producing units and buildings.
- Elo — a rating system used for balancing games basing on estimated players skill (on which ZK's ladder ratings used to be based).
- EMP — ElectroMagnetic Pulse — paralyzer weapons, can also be used to mean an air player using Thunderbird.
F
- FFA — Free for All — a match with 3 or more teams.
- Fac — Factory — building that produces mobile units.
- FW — Firewalker — artillery bot.
- Fus — Fusion Reactor.
- Firepluk award — named after the player Firepluk; When a player resigns very early into the game but ends up winning anyways.
G
- Gaetor — Scorcher, formerly known as Instigator.
- Geo — Geothermal Powerplant or the spot where it can be built (also geospot).
- GF — GoogleFrog — one of the lead developers.
- GS — Gunships.
- Golly or Goli — Cyclops, formerly known as Goliath — heavy tank.
- Grid — energy grid — system of connected energy sources, part of overdrive. Structures are in the same grid if their "circles" touch.
H
I
- Icy — Icy Run v2, a popular map for (very) high density casual team games.
- IoG — Isle of Grief, a map.
J
- JJ — JumpJet Factory, now Jumpbot Factory.
K
- KR — KingRaptor — one of the core developers (currently known as Histidine).
L
- Licho — old name for Likho — heavy bomber plane. Also one of the core developers.
- Link — to link disconnected parts of energy grid together OR to link shields together.
- LLT — Light Laser Tower — the Lotus turret.
- Lobster — a taunt for a player who hasn't performed well in ongoing or previous battle(s).
- LoS — line of sight.
- LV — Light Vehicles (Factory) — LV got renamed to Rover Assembly.
- Leveler — old name for Ripper.
M
- M — Metal — the resource.
- Merl — old name for Impaler.
- Mex — Metal Extractor, to mex — the action of constructing extractors on untapped metal spots.
- MM — matchmaker.
- Morph — to upgrade a Commander or a Geothermal Generator.
- Moho — old name for Advanced Geothermal.
- MT — Missile Tower — the Picket turret.
N
- Nano — Caretaker nanolathe tower — static constructor.
- Nap — to kidnap — usually "comnap" — capture enemy commander with air transport.
- NullAI — a "sandbox" skirmish opponent which does nothing, sometimes used as an insult.
O
- OD — OverDrive — overdrive pumps spare energy to metal extractors to improve their output, see economic section of the manual.
- OP — OverPowered — something is considered too good for its cost (e.g. a unit/module/ability). Also forum abbreviation for original poster, the person who started the current thread.
- OTA — (Original) Total Annihilation — a 1997 RTS game which ZK started out as a mod of (where "original" is to refer to the retail game as opposed to the collection of the various other mods it spawned).
- Owled — weak enough that it might as well not be in the game.
P
- Pene — Lance. From old name "Penetrator".
- Porc — from porcupine — heavy defenses, usually useless.
- Porcing — playing too defensively, not taking enough land.
- PW — PlanetWars — the online multiplayer campaign.
- Plop (fac) — deploying your first factory, which is free and builds instantly.
R
- Rec — Reclaim — command to recycle units, wreckages and map features.
- Ress/rez — Ressurection (common misspelled version of resurrection) — ability to recreate a unit from its wreckage.
- Reaper — old name for Minotaur.
S
- SD — Stardust.
- Singu — Singularity Reactor — most powerful, and most dangerous energy-producing structure.
- Shadow — old name for Raven — bomber plane.
- Shiny — huge explosion caused either by nuke, advanced geothermal or destruction of Singularity Reactor. Can also be used when a lot of bombs chain explode.
- Skydust — Stardust on a terraformed spire.
- Starlulz — Starlight.
- Stiletto — old name for Thunderbird.
- Sumo — old name for Jugglenaut.
- SSB — Small Supreme Battlefield — a remake of Seton's Clutch, the iconic map from Supreme Commander.
- Selfd — Self Destruct — usually meant as an encouragement to self destruct all your things using CTRL+A, CTRL+D keys to end the game; sometimes to self destruct a single unit for its powerful death explosion.
- Shield-ball — a group of units that have shields, usually containing Thugs, Felons, and possibly an Aspis.
- Stealth — also 'stealth-ball' — a group of units with personal cloaks (like Scythes, or under cloaking field of Aspis.
T
- TB — Thunderbird — area disable bomber plane.
- Terra — Terraform — a way to modify map's landscape.
- Tit d — Titan Duel, a popular map.
- Trollcom — a frontline Commander with a lot of investment, typically a disintegrator gun commander with high movement speed and stealth cloak.
- Tick — old name for Imp.
U
- Ubermex — a Metal Extractor spot with much more yield than usual (4+ while typical mex is 2).
- UP — UnderPowered — something is considered too weak for its cost (e.g. a unit/module/ability).
- Ulti — Ultimatum — cloaked anti-heavy strider.
V
- Vamp — old name for Raptor — air superiority fighter.
- Vindi — Hercules. From the old name Vindicator.
W
- Warrior — old name for Reaver.
- WHR — Whole History Rating — the rating system used for the ZK ladder. See also: Elo.
- Wubbernaut — a new player. Comes from wub (similar to nub) + naut (to explore).
Z
- ZK — Zero Kelvin — the name of this game.