From Zero-K
Jump to navigation Jump to search

The Picket is a light missile tower.

Picket (turretmissile)
Light Missile Tower
Cost 95
Hit Points 340
Vision Radius (elmo) 719
Homing Missiles
Damage 104 x 3
Reload Time (s) 12.5
Damage per Second 24
Range (elmo) 610
Projectile Speed (elmo/s) 750
Homing (deg/s) 329


The Picket is a light multi-purpose missile tower. It is good for sniping units from a distance, providing some degree of anti-air protection, and skirmishing enemy LLTs from outside their range. However, it breaks when you sneeze on it.


Most players use this building for early-game area control and to fight off low numbers of skirmishers in the early stages of the game. You might build a few near your front lines as it has a large range and vision. This turret has very front-loaded damage (but low dps), which may make your opponent think twice before committing to entering that area.

It is also a reliable skirmisher, which can be used in the early stages of the game to kill enemy lotuses.