Difference between revisions of "Picket"
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The '''{{PAGENAME}}''' is a light missile tower.{{ Infobox zkunit | The '''{{PAGENAME}}''' is a light missile tower.{{ Infobox zkunit | ||
− | | name = | + | | name = Picket |
− | | defname = | + | | defname = turretmissile |
| description = Light Missile Tower | | description = Light Missile Tower | ||
− | | image = http://manual.zero-k.info/unitpics/ | + | | image = http://manual.zero-k.info/unitpics/turretmissile.png |
− | | cost = | + | | icontype = defenseskirm |
+ | | cost = 100 | ||
| hitpoints = 300 | | hitpoints = 300 | ||
| sight = 660 | | sight = 660 | ||
Line 12: | Line 13: | ||
| type = MissileLauncher | | type = MissileLauncher | ||
| damage = 104 | | damage = 104 | ||
− | | reloadtime = 1. | + | | reloadtime = 1.2 |
| dps = 87 | | dps = 87 | ||
| range = 610 | | range = 610 | ||
Line 18: | Line 19: | ||
| projectilespeed = 750 | | projectilespeed = 750 | ||
}} | }} | ||
− | }}==Description== | + | }} |
− | The | + | ==Description== |
− | + | The Picket is a light multi-purpose missile tower. It is good for sniping units from a distance, providing some degree of anti-air protection, and skirmishing enemy LLTs from outside their range. However, it breaks when you sneeze on it. | |
+ | ==Usage== | ||
+ | Most players use this building for early-game area control and to fight off low numbers skirmishers in the early stages of the game. You might build a few near your front lines as it has a large range and vision. This turret has very front-loaded damage( but low dps), which may make your opponent think twice before committing to entering that area. | ||
{{Navbox buildings}} | {{Navbox buildings}} |
Revision as of 09:12, 25 May 2018
The Picket is a light missile tower.
Picket (turretmissile) | |||||||||||||||
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Light Missile Tower | |||||||||||||||
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Stats | |||||||||||||||
Cost | 100 | ||||||||||||||
Hit Points | 300 | ||||||||||||||
Vision Radius (elmo) | 660 | ||||||||||||||
Weapons | |||||||||||||||
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Description
The Picket is a light multi-purpose missile tower. It is good for sniping units from a distance, providing some degree of anti-air protection, and skirmishing enemy LLTs from outside their range. However, it breaks when you sneeze on it.
Usage
Most players use this building for early-game area control and to fight off low numbers skirmishers in the early stages of the game. You might build a few near your front lines as it has a large range and vision. This turret has very front-loaded damage( but low dps), which may make your opponent think twice before committing to entering that area.