Difference between revisions of "Missile Silo"

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The {{PAGENAME}} constructs and holds up to four different cruise missiles, each with a unique warhead. It offers excellent standoff strike capability for offensive and defensive purposes.
 
The {{PAGENAME}} constructs and holds up to four different cruise missiles, each with a unique warhead. It offers excellent standoff strike capability for offensive and defensive purposes.
  
The {{PAGENAME}} builds:
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The {{PAGENAME}} builds:<dl>
* <img src="http://manual.zero-k.info/unitpics/tacnuke.png" height="64"> [[Eos]]&mdash;Tactical Nuke
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{{icon unit def|tacnuke|Eos|Tactical Nuke}}
* <img src="http://manual.zero-k.info/unitpics/seismic.png" height="64"> [[Quake]]&mdash;Seismic Missile
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{{icon unit def|seismic|Quake|Seismic Missile}}
* <img src="http://manual.zero-k.info/unitpics/empmissile.png" height="64"> [[Shockley]]&mdash;EMP missile
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{{icon unit def|empmissile|Shockley|3=<abbr title="Electromagnetic pulse">EMP</abbr> missile}}
* <img src="http://manual.zero-k.info/unitpics/napalmmissile.png" height="64"> [[Inferno]]&mdash;Napalm Missile
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{{icon unit def|napalmmissile|Inferno|Napalm Missile}}
 
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</dl>{{clear}}
 
== Tactics and Strategy ==
 
== Tactics and Strategy ==
Be aware that the missiles can take damage while on the Silo, and if they or the Silo itself is destroyed the missiles will explode. While missiles cannot be intercepted as such while they are in flight, they might hit the ground (especially if terraformed) or a shield and explode before they reach the target which you intended.
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The missiles can take damage while on the Silo, and if they (or the Silo itself) are destroyed, the missiles will explode. While missiles cannot be intercepted while they are in flight, they might hit the ground (especially if terraformed) or a shield and explode before they reach the intended target.
  
For more information, see the [[Missile Silo Tutorial]].
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{{See|Missile Silo Tutorial}}
  
 
==See Also==
 
==See Also==

Revision as of 15:13, 15 October 2022

The Missile Silo is a pseudo-factory that produces tactical cruise missiles.

Missile Silo (staticmissilesilo)
Produces Tactical Missiles
staticmissilesilo.png
Stats
Cost 1200
Hit Points 4000
Vision Radius (elmo) 273
Abilities
Construction
Build Power 10
Weapons
None

Description

The Missile Silo constructs and holds up to four different cruise missiles, each with a unique warhead. It offers excellent standoff strike capability for offensive and defensive purposes.

The Missile Silo builds:

Eos
Tactical Nuke
Quake
Seismic Missile
Shockley
EMP missile
Inferno
Napalm Missile

Tactics and Strategy

The missiles can take damage while on the Silo, and if they (or the Silo itself) are destroyed, the missiles will explode. While missiles cannot be intercepted while they are in flight, they might hit the ground (especially if terraformed) or a shield and explode before they reach the intended target.

Further information: Missile Silo Tutorial

See Also

Striders Reef and Scylla can stockpile and fire disarming and nuclear tactical (respectively) missiles in situations that require mobility. Like Missile Silo's missiles, they also cannot be intercepted by an antinuke.