Difference between revisions of "Imp"

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(Created page with "{{ Infobox zkunit | name = Tick | description = All Terrain EMP Bomb | image = http://packages.springrts.com/zkmanual/unitpics/armtick.png | cost = 120 | hitpoints = 50 | mass...")
 
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| name = Tick
 
| name = Tick
 
| description = All Terrain EMP Bomb
 
| description = All Terrain EMP Bomb
| image = http://packages.springrts.com/zkmanual/unitpics/armtick.png
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| image = http://manual.zero-k.info/unitpics/armtick.png
 
| cost = 120
 
| cost = 120
 
| hitpoints = 50
 
| hitpoints = 50

Revision as of 03:36, 28 January 2017

Tick
All Terrain EMP Bomb
armtick.png
Stats
Cost 120
Hit Points 50
Mass 80
Movement Speed (elmo/s) 125
Turn Rate (deg/s) 494
Vision Radius (elmo) 240
Transportable Light
Abilities
Personal Cloak
Only when idle
Free and automated
Decloak radius (elmo) 75
Weapons
Death Explosion
Damage 0
EMP Damage 2000
Max Stun Time (s) 16
Area of Effect (elmo) 176

The Tick is an EMP bomb from the Cloaky Bot Factory.

Description

The Tick relies on its speed and small size to dodge inaccurate weapons, especially those of assaults and many skirmishers. It can paralyze heavy units or packs of lighter raiders which cannot kill it before it is already in range. Warriors or Glaives can then eliminate the helpless enemies without risk. Counter with defenses or single cheap units to set off a premature detonation. This unit cloaks when otherwise idle.

Tactics and Strategy

The Tick is best used defensively - it is easier to kill a stunned enemy within your territory than within the enemy's.