Difference between revisions of "Tremor"
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HistidineBot (talk | contribs) m (Modified image path with DotNetWikiBot) |
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| defname = trem | | defname = trem | ||
| description = Heavy Saturation Artillery Tank | | description = Heavy Saturation Artillery Tank | ||
− | | image = http:// | + | | image = http://manual.zero-k.info/unitpics/trem.png |
| cost = 1500 | | cost = 1500 | ||
| hitpoints = 2045 | | hitpoints = 2045 |
Revision as of 03:36, 28 January 2017
The Tremor is a heavy saturation artillery tank from the Heavy Tank Factory.
Tremor (trem) | |||||||||||||||||||
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Heavy Saturation Artillery Tank | |||||||||||||||||||
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Stats | |||||||||||||||||||
Cost | 1500 | ||||||||||||||||||
Hit Points | 2045 | ||||||||||||||||||
Movement Speed (elmo/s) | 51 | ||||||||||||||||||
Turn Rate (deg/s) | 51 | ||||||||||||||||||
Vision Radius (elmo) | 660 | ||||||||||||||||||
Transportable | Heavy | ||||||||||||||||||
Weapons | |||||||||||||||||||
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Description
The principle behind the Tremor is simple: flood an area with enough shots, and you'll hit something at least once. Slow, clumsy, vulnerable and extremely frightening, the Tremor works best against high-density target areas, where its saturation shots are most likely to do damage. It pulverizes shields in seconds and its shells smooth terrain.