Difference between revisions of "Detriment"

From Zero-K
Jump to navigation Jump to search
m (Modified image path with DotNetWikiBot)
m (Manual page update)
Line 1: Line 1:
 
{{ Infobox zkunit
 
{{ Infobox zkunit
 
| name = Detriment
 
| name = Detriment
 +
| defname = striderdetriment
 
| description = Ultimate Assault Strider
 
| description = Ultimate Assault Strider
| image = http://manual.zero-k.info/unitpics/armorco.png
+
| image = http://manual.zero-k.info/unitpics/striderdetriment.png
 +
| icontype = krogoth
 
| cost = 24000
 
| cost = 24000
 
| hitpoints = 85800
 
| hitpoints = 85800
| mass = 2671
 
 
| movespeed = 36
 
| movespeed = 36
 
| turnrate = 79
 
| turnrate = 79
 
| sight = 910
 
| sight = 910
| transportable = Light
+
| sonar = 910
| abilities =
+
| transportable = Heavy
{{ Infobox zkability regen
+
| weapons =  
| combatregen = 30
+
{{ Infobox zkweapon
}}
+
| name = Gauss Battery
 
+
| type = Cannon
| weapons = {{ Infobox zkweapon
+
| damage = 160 × 3
| name = Gauss Battery
+
| reloadtime = 1.20
| damage = 160 × 3
+
| dps = 400
| reloadtime = 1.20
+
| shielddamage = 150
| dps = 399
+
| range = 600
| range = 600
+
| inaccuracy = 1.60
| projectilespeed = 900
+
| projectilespeed = 900
| inaccuracy = 1.6
+
| special1 = Piercing
| special1 = Water capable
+
| special2 = Damage increase vs large units
| special2 = Piercing
+
}}
| special3 = Damage increase vs large units
+
{{ Infobox zkweapon
}}
+
| name = Anti-Air Laser Battery
 
+
| type = BeamLaser
{{ Infobox zkweapon
+
| damage = 21
| name = Anti-Air Laser Battery (anti-air only)
+
| reloadtime = 0.10
| damage = 20
+
| dps = 205
| reloadtime = 0.10
+
| range = 820
| dps = 205
+
| antiair = Yes
| range = 810
+
| special1 = Instantly hits
| projectilespeed = Instant
+
}}
| antiair = yes
+
{{ Infobox zkweapon
}}
+
| name = Medium-Range Missiles
 
+
| type = StarburstLauncher
{{ Infobox zkweapon
+
| damage = 851
| name = Medium-Range Missiles
+
| reloadtime = 1.55
| damage = 851
+
| dps = 549
| reloadtime = 1.55
+
| range = 925
| dps = 549
+
| aoe = 80
| range = 925
+
| projectilespeed = 10000
| aoe = 80
+
| special1 = Smooths ground
| projectilespeed = 10000
+
}}
| inaccuracy = 1.6
+
{{ Infobox zkweapon
| special1 = Smoothes ground
+
| name = High-Energy Laserbeam
}}
+
| type = BeamLaser
 
+
| damage = 600 × 3
{{ Infobox zkweapon
+
| reloadtime = 6
| name = High-Energy Laserbeam
+
| dps = 300
| damage = 600 × 3
+
| range = 600
| reloadtime = 6
+
| special1 = Instantly hits
| dps = 300
+
}}
| range = 600
+
| abilities =  
| bursttime = 0.8
+
{{ Infobox zkability regen
| projectilespeed = Instant
+
| combatregen = 30
}}
+
}}
 
+
}}The '''{{PAGENAME}}''' is a super-heavy assault strider from the [[Strider Hub]].
}}The '''Detriment''' is a super-heavy assault strider from the [[Strider Hub]].
 
  
 
== Description ==
 
== Description ==

Revision as of 01:27, 5 August 2017

Detriment
(striderdetriment)
Ultimate Assault Strider
striderdetriment.pngkrogoth
Stats
Cost 24000
Hit Points 85800
Movement Speed (elmo/s) 36
Turn Rate (deg/s) 79
Vision Radius (elmo) 910
Sonar (elmo) 910
Transportable Heavy
Abilities
Improved Regen
Combat Regen (HP/s) 30
Weapons
Gauss Battery
Damage 160 × 3
Reload Time (s) 1.20
Damage per Second 400
Shield Damage 150
Range (elmo) 600
Projectile Speed (elmo/s) 900
Inaccuracy (deg) 1.60
Piercing
Damage increase vs large units


Anti-Air Laser Battery
Damage 21
Reload Time (s) 0.10
Damage per Second 205
Range (elmo) 820
Instantly hits


Medium-Range Missiles
Damage 851
Reload Time (s) 1.55
Damage per Second 549
Range (elmo) 925
Area of Effect (elmo) 80
Projectile Speed (elmo/s) 10000
Smooths ground


High-Energy Laserbeam
Damage 600 × 3
Reload Time (s) 6
Damage per Second 300
Range (elmo) 600
Instantly hits

The Detriment is a super-heavy assault strider from the Strider Hub.

Description

The Detriment is the single heaviest strider in the field. It can defend itself against air attacks or use its rockets to hit distant targets, but the real meat lies in the massive gauss guns designed for one purpose - to kill other heavy units quickly and efficiently. Remember - the wise commander sends his Detriment out with adequate escorts against light unit swarms and air assaults.

Tactics and Strategy