Difference between revisions of "Merlin"
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{{ Infobox zkunit | {{ Infobox zkunit | ||
| name = Catapult | | name = Catapult | ||
+ | | defname = striderarty | ||
| description = Heavy Saturation Artillery Strider | | description = Heavy Saturation Artillery Strider | ||
− | | image = http://manual.zero-k.info/unitpics/ | + | | image = http://manual.zero-k.info/unitpics/striderarty.png |
+ | | icontype = t3arty | ||
| cost = 3500 | | cost = 3500 | ||
| hitpoints = 4000 | | hitpoints = 4000 | ||
− | |||
| movespeed = 54 | | movespeed = 54 | ||
| turnrate = 163 | | turnrate = 163 | ||
| sight = 660 | | sight = 660 | ||
| transportable = Heavy | | transportable = Heavy | ||
− | | | + | | weapons = |
− | + | {{ Infobox zkweapon | |
− | + | | name = Long-Range Rocket Battery | |
− | | name = Long-Range Rocket Battery | + | | type = MissileLauncher |
− | | damage = 220 | + | | damage = 220.5 × 40 |
− | | reloadtime = 30 | + | | reloadtime = 30 |
− | | dps = | + | | dps = 294 |
− | | range = 1450 | + | | range = 1450 |
− | | aoe = 64 | + | | aoe = 64 |
− | + | | wobbly = 38 | |
− | | wobbly = 38 | + | | arcing = 45 |
− | | arcing = 45 | + | | projectilespeed = 250 |
− | }}}}The '''Catapult''' is an artillery strider from the [[Strider Hub]]. | + | }} |
+ | }}The '''Catapult''' is an artillery strider from the [[Strider Hub]]. | ||
== Description == | == Description == |
Revision as of 03:25, 5 August 2017
Catapult (striderarty) | |||||||||||||||||||
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Heavy Saturation Artillery Strider | |||||||||||||||||||
| |||||||||||||||||||
Stats | |||||||||||||||||||
Cost | 3500 | ||||||||||||||||||
Hit Points | 4000 | ||||||||||||||||||
Movement Speed (elmo/s) | 54 | ||||||||||||||||||
Turn Rate (deg/s) | 163 | ||||||||||||||||||
Vision Radius (elmo) | 660 | ||||||||||||||||||
Transportable | Heavy | ||||||||||||||||||
Weapons | |||||||||||||||||||
|
The Catapult is an artillery strider from the Strider Hub.
Description
The Catapult is an MLRS strider. It can launch a volley of rockets that guarantees the destruction of almost anything in the target area, then quickly retreat behind friendly forces.