Difference between revisions of "Emissary"
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The heavy, long-ranging gun of the Emissary makes it the unit of choice for standoff shelling of enemy mobiles or structures. As always, it should be wary of anything that gets close to it. | The heavy, long-ranging gun of the Emissary makes it the unit of choice for standoff shelling of enemy mobiles or structures. As always, it should be wary of anything that gets close to it. | ||
Revision as of 04:43, 12 December 2018
The Emissary is a general-purpose artillery from the Tank Foundry.
Emissary (tankarty) | |||||||||||||||
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General-Purpose Artillery | |||||||||||||||
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Stats | |||||||||||||||
Cost | 700 | ||||||||||||||
Hit Points | 840 | ||||||||||||||
Movement Speed (elmo/s) | 81 | ||||||||||||||
Turn Rate (deg/s) | 66 | ||||||||||||||
Vision Radius (elmo) | 660 | ||||||||||||||
Transportable | Light | ||||||||||||||
Weapons | |||||||||||||||
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Description
The heavy, long-ranging gun of the Emissary makes it the unit of choice for standoff shelling of enemy mobiles or structures. As always, it should be wary of anything that gets close to it.
The emissary has a fast projectile for an artillery unit, and even has a bit of AoE. These characteristics make this unit also quite effective against mobile units; effectively functioning as a long range fire support unit. If you are struggling to deal with skirmishers as tanks, try making some of these.