Difference between revisions of "Eclipse"

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m (Reverted edits by 109.201.133.26 (talk) to last revision by Histidine)
Tag: Rollback
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The '''{{PAGENAME}}''' is an assault bomber optimized for the anti-static role. Let DaKeys play!{{ Infobox zkunit
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The '''{{PAGENAME}}''' is an assault bomber optimized for the anti-static role.{{ Infobox zkunit
 
| name = Eclipse
 
| name = Eclipse
 
| defname = bomberassault
 
| defname = bomberassault
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| icontype = bombernuke
 
| icontype = bombernuke
 
| cost = 1000
 
| cost = 1000
| hitpoints = Let DaKeys play!
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| hitpoints = 4000
 
| movespeed = 180
 
| movespeed = 180
 
| sight = 660
 
| sight = 660
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| aoe = 50
 
| aoe = 50
 
}}
 
}}
}}==Description==Let DaKeys play!
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}}==Description==
 
The Eclipse's imposing hull can weather significant punishment while steadily blazing to deliver its massive payload of devastation, but the unguided bomb has problems with hitting mobile targets, and big size makes it an easy target.
 
The Eclipse's imposing hull can weather significant punishment while steadily blazing to deliver its massive payload of devastation, but the unguided bomb has problems with hitting mobile targets, and big size makes it an easy target.
  
 
{{Navbox units}}
 
{{Navbox units}}

Revision as of 21:34, 8 June 2020

The Eclipse is an assault bomber optimized for the anti-static role.

Eclipse
(bomberassault)
Assault Bomber (Anti-Static)
bomberassault.pngbombernuke
Stats
Cost 1000
Hit Points 4000
Movement Speed (elmo/s) 180
Vision Radius (elmo) 660
Weapons
Heavy Superbomb
Damage 2500
Reload Time (s) 10
Damage per Second 250
Range (elmo) 500
Area of Effect (elmo) 50

Description

The Eclipse's imposing hull can weather significant punishment while steadily blazing to deliver its massive payload of devastation, but the unguided bomb has problems with hitting mobile targets, and big size makes it an easy target.