Difference between revisions of "Kodachi"

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(Fix typos)
(Minor nerf (10->5 HP/s selfrepair, -10.7 DPS, bombs velocity 220->240) as of v1.8.7.0.)
Line 8: Line 8:
 
| hitpoints = 670
 
| hitpoints = 670
 
| movespeed = 117
 
| movespeed = 117
| turnrate = 210
+
| turnrate = 211
 
| sight = 600
 
| sight = 600
 
| transportable = Light
 
| transportable = Light
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| name = Flame Bomb
 
| name = Flame Bomb
 
| type = Cannon
 
| type = Cannon
| damage = 51
+
| damage = 46
 
| reloadtime = 0.47
 
| reloadtime = 0.47
| dps = 109
+
| dps = 99
 
| afterburn = 1
 
| afterburn = 1
 
| range = 230
 
| range = 230
 
| aoe = 48
 
| aoe = 48
 
| customlabel1 = Ground Burn DPS
 
| customlabel1 = Ground Burn DPS
| customdata1 = 15
+
| customdata1 = 35
 
| customlabel2 = Ground Burn radius (elmo)
 
| customlabel2 = Ground Burn radius (elmo)
 
| customdata2 = 54
 
| customdata2 = 54
 
| customlabel3 = Ground Burn duration (s)
 
| customlabel3 = Ground Burn duration (s)
 
| customdata3 = 1.50
 
| customdata3 = 1.50
| projectilespeed = 800
+
| projectilespeed = 240
 
}}
 
}}
 
| abilities =  
 
| abilities =  
 
{{ Infobox zkability regen
 
{{ Infobox zkability regen
| idleregen = 10
+
| idleregen = 5
 
| timetoenable = 10.0
 
| timetoenable = 10.0
 
}}
 
}}

Revision as of 00:44, 8 August 2020

The Kodachi is a raider tank from the Tank Foundry.

Kodachi
(tankraid)
Raider Tank
tankraid.pngtankscout
Stats
Cost 170
Hit Points 670
Movement Speed (elmo/s) 117
Turn Rate (deg/s) 211
Vision Radius (elmo) 600
Transportable Light
Abilities
Improved Regen
Idle Regen (HP/s) 5
Time to enable (s) 10.0
Immunity to afterburn
Weapons
Flame Bomb
Damage 46
Reload Time (s) 0.47
Damage per Second 99
Afterburn (s) 1 (15 DPS)
Range (elmo) 230
Area of Effect (elmo) 48
Projectile Speed (elmo/s) 240
Ground Burn DPS 35
Ground Burn radius (elmo) 54
Ground Burn duration (s) 1.50

Description

The Kodachi is a unique raider. Its small yet agile chassis has enough armor and speed to get it close enough to fire its weapon, a napalm bomb. The Kodachi should run in, get a few shot off, and withdraw before it takes significant damage. Damaged Kodachis regenerate out of combat.

Tactics and Strategy

Using the Kodachi, like with other Tank Foundry units, requires a bit more finesse compared to other raiders [1]. The Kodachi is slower, its weapon is mediocre at face-to-face engagements and it will generally find itself outnumbered. The key lies in constant movement. While it can be quite a bit slower than its raider peers, Kodachi's flame bombs and regeneration allow it to outposition its opponents. Remember to keep it on fire-at-will and maneuver around laying fire at the path of an enemy units.

Be careful about using the Kodachi alongside other units, especially other raiders like Blitzes. If you aren't careful, you could end up harming your own units with the Kodachi's napalm bombs, which set units on fire, and leave behind puddles of napalm that burn for short periods of time.

Main prey of the Kodachi however is not units, but buildings. Remember that afterburn damage allows you even more mobility, as this unit doesn't need to stick around for burn damage to destroy the construction. The Kodachi can devastate enemy economy [2][3] in moments, which makes it especially dangerous in early game, or even later when it has greater numbers.

While dealing with the Kodachi yourself remember its main flaws. Early radar detection will allow you to mount up proper defences, as you never want it roaming around freely behind your lines. Form a wide formation with your units as to not get hit with AOE flames and encircle the Kodachi. Try to not let it get away, since it will regenerate taken damage.